Beacon 2.0 Beta 4
Pre-release
Pre-release
This build merges the beta back into the main Beacon install. The old beta versions will be uninstalled.
- Fixed experience wizard starting level.
- Fixed a bug with device private key encryption.
- Fixed loading loot item sets from ancient v2 projects.
- ASA's MessageSetterID setting will no longer be extracted into the message of the day.
- Fixed opening projects from beacon:// urls.
- Fixed PreventDuplicates and AddToDefaults values getting swapped.
- Empty loot objects will not be loaded from projects.
- Improved behavior of File -> Close.
- Request queues should no longer get stuck. This is most obvious when trying to add more than one user to a project.
- Added log messages to help track down excessive login requests.
- Beacon will recognize the "/Script/Engine.Blueprint" paths generated by the ASA dev kit.
- Implemented a very janky mod discovery for ASA. While better than nothing, it'll often be wrong, especially for engram unlocks. It's the best we can do for now.
- ASA servers are no longer treated as platform-specific.
- Removed "Force Console Compatibility" option from ASA projects.
- Fixed "Go To Issue" button in project validation step.
- Login tokens will compensate for user clock differences.
- Fixed duplicate loot item set naming issues.
- Added "Account" menu to Nitrado and GameServerApp import to allow filtering the server list when more than one account is available.