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Beacon 2.0 Beta 4

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@thommcgrath thommcgrath released this 29 Nov 16:56
· 14 commits to 1.7 since this release

This build merges the beta back into the main Beacon install. The old beta versions will be uninstalled.

  • Fixed experience wizard starting level.
  • Fixed a bug with device private key encryption.
  • Fixed loading loot item sets from ancient v2 projects.
  • ASA's MessageSetterID setting will no longer be extracted into the message of the day.
  • Fixed opening projects from beacon:// urls.
  • Fixed PreventDuplicates and AddToDefaults values getting swapped.
  • Empty loot objects will not be loaded from projects.
  • Improved behavior of File -> Close.
  • Request queues should no longer get stuck. This is most obvious when trying to add more than one user to a project.
  • Added log messages to help track down excessive login requests.
  • Beacon will recognize the "/Script/Engine.Blueprint" paths generated by the ASA dev kit.
  • Implemented a very janky mod discovery for ASA. While better than nothing, it'll often be wrong, especially for engram unlocks. It's the best we can do for now.
  • ASA servers are no longer treated as platform-specific.
  • Removed "Force Console Compatibility" option from ASA projects.
  • Fixed "Go To Issue" button in project validation step.
  • Login tokens will compensate for user clock differences.
  • Fixed duplicate loot item set naming issues.
  • Added "Account" menu to Nitrado and GameServerApp import to allow filtering the server list when more than one account is available.