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mkoengeter edited this page Apr 10, 2013 · 1 revision

This IQ is sent to the Clients each time a Player has chosen or reached a target. It contains information mainly used for updating the Client's map data synchronously.

Request from Service to Clients:

 <iq id="mobilis_378" from="[email protected]/MobilisXHunt_v3#1" to="[email protected]/MXA" type="0">
    <RoundStatusRequest>
       <Round>1</round>
       <RoundStatusInfo>
          <PlayerJid>[email protected]/MXA</playerjid>
          <IsTargetFinal>true</istargetfinal>
          <TargetId>17</targetid>
          <TargetReached>true</targetreached>
       </roundstatusinfo>
       <RoundStatusInfo>
          <PlayerJid>[email protected]/MXA</playerjid>
          <IsTargetFinal>true</istargetfinal>
          <TargetId>67</targetid>
          <TargetReached>false</targetreached>
       </roundstatusinfo>
    </roundstatusrequest>
 </iq>

Response from Clients to Service:

 <iq id="mobilis_378" to="[email protected]/MobilisXHunt_v3#1" from="[email protected]/MXA" type="result">
    <RoundStatusResponse></roundstatusresponse>
 </iq>

Up: XHunt Communication Structure

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