This is a small update which builds upon v0.4.13-pre. All changes from that version are still present in here except the custom font, which has been replaced. You can update to this version from 0.4.12 or 13-pre without any problems, and it's not necessary to reset your world.
Changes in hotfix 1
- Removed Aggro Indicator
- Brought back reclinging to walls
- Fixed backpacks not accepting a lot of modded chests
- One-player sleep is now the default on servers instead of 50%
- Naga bestiary entry now specifies which biomes it spawns in like in Overworld Adventure
- Botany Pots are now faster (4:00 --> 2:30 per crop)
- Fixed minimap being aligned to the left side of the screen
- Fixed a rare text wrapping issue with the version indicator on the title screen
Changes
All changes from 0.4.13-pre which weren't mentioned in that release can be found here. However, I didn't specify which changes were in the pre-release and which are new in the full release.
- Replaced Wall Jumped with Wall-Jump TXF (this means reclinging to walls is now disabled)
- Added Integrated Cataclysm, Bedrock Style Wither, and Aggro Indicator
- Updated Xaero's Minimap, Xaero's World Map, Loot Integrations, Lootr, Euphoria Patcher, ModernFix, Reliquary, Universal Sawmill, Cold Sweat, Jade Addons, Jade, Ping Wheel, Guard Villages, ChoiceTheorem's Overhauled Village, and Integrated Villages
- Removed Unity Modded resource pack
- Added Grapple Retextured, Create Immersive Aircraft, Fresh Waystones Texture, Fancy Crops, Better Sophisticated Backpacks Upgrades, and Ashen Custom Font
- Increased the effectiveness of boilers and iceboxes (#184)
- Cachalot whale now has more HP and hunts deeplings (#175)
- Buffed the Ferrous Wroughtnaut that spawns in strongholds
- Buffed Guard, Ghouling, and Corrupted Champion
- Botany Pots are now slower
- Added a link to this repository next to the Options button on the main menu
- Readded BetterNether affix loot, added more affix loot for Cataclysm and Caverns & Chasms
- Twilight Thorn now has 40 enchanting points instead of 20
- Cursium armor is now lighter
- Grimwood now generates in ancient cities
- Jetpack is now faster
- Nagas now spawn less often
- Mob charms no longer drop for bosses
- Death screenshot is now disabled by default to increase performance
- Players no longer have Talent slots from TO Tweaks
- Explorer's Compss can no longer be used to find Cataclysm overworld structures
- Frosted Prison is now rarer
- Improved generation frequencies for Ruins, Crypts, and Dead Trees from Graveyard
- Slightly increased frequencies for Spider and Zombie dungeons
- Added more insulation ingredients, and increased the effectiveness of many existing ones
- Fixed Dimensional Adventure being visible by default due to a missing item quest
- Bestiary quests can no longer be seen until they're completed
- Added new challenges made by @Guineapigboyx
- Added a quest for the Scanner (#165)
- Improved description for the Alchemy Cauldron quest
- Completely redesigned the upper half of Overworld Adventure. Each boss now has multiple quests and detailed instructions on how to summon and beat them.
- Added description for Sugar Rush and fixed description for Ghost Form
- Added quests for the items exclusive to the Ring of Seven Curses, but most don't have descriptions yet
- Removed the quest to apply startup commands
- Mobs will no longer ride guardians to reach players
- Most armor now has durability 4 times higher than normal instead of 2
- Coffee Cup, Preserved Flesh, and Earthdive Spear no longer have increased durability
- Spinel ore is now less common (#182)
- Fixed weird bug from 0.4.12 that made cinnabar not generate (#182)
- Fixed two different silver ores generating
- Brought back silver armor giving 2 max HP from Mincemeat 1
- Added a note to the flamethrower advising against using it with shaders enabled (#180)
- Dark Steel (from Ender IO) can no longer be found in loot chests
- Disabled Champions effects for Rosalyne, Rose Spirit, Ferrous Wroughtnaut, Umvuthi, Ghoul, The Prowler, Aptrgangr, and Berserker
- Mobs can now sometimes spawn with Strong Armor, Soulstel, Shielding, and Relief if distance-based difficulty is high enough
- Logs from Biomes We've Gone and Caverns & Chasms can now be converted to Create casings (#183)
- Added 9 new tips and edited 2
- Improved the default keybinds Mincemeat 2 comes with so that there are fewer conflicts
- Leaves falling from trees in the Undergarden no longer have the cosmetic wind effects you see in the Overworld
- Decreased effectiveness and increased cooldown for Circle of Healing, Blessing of Life, Heal, and Greater Heal
- Added Shield Expansion compatibility for the Black Steel Targe
- Updated the Bingo board with more objectives
- Edited several recipes