Mincemeat 2 v0.4.9
The Boated Update
This is an major update which adds content and bugfixes. Your old worlds will be compatible, but be aware that blocks may be missing from your builds, quest progress could break, and new chunks will be significantly different from old chunks.
I recommend creating a new world and using a Schematicannon to carry over any builds you want to keep. Most of the changes are intended to close issues.
I plan on having this be the second- or third-last v0.4 update before I release a version that makes breaking changes. Expect there to be a hotfix to add tips and fix any major bugs with this version, which will include a server pack.
Lastly, the installer size has increased significantly this version, I will try to reverse this for the next version.
Changelog
- Added Jade, Jade Addons, Oh The Biomes We've Gone (with its libraries), BWG Macaw's Mod Compat, Buzzier Bees, Dimensional Ascension Tetra Compat, Oculus Flywheel Compat, and GeckoLibIrisCompat
- Removed The One Probe, Mod Name Tooltip, Cuisine Delight, Controlify, MineMenu, Does Potato Tick (which should fix entities like grappling hooks and tugs freezing in place when far away), Big Brain, Secrets of Forging, Another Furniture, and Create: Structures
- Updated many mods, I don't know the exact number but it's more than 100. This may bring about changes I haven't listed here.
- Turned off all Every Compat modules except Architect's Palette and Decorative Blocks
- Added a custom discord rich presence instead of using the default one provided by CraftPresence (#116)
- Tetra weapons made of Blue Skies materials should now bypass the out-of-dimension penalty
- Added Sigil of Rebirth to Reforging Table quest
- Increased the rate at which internal temperature increases (#112)
- Improved the Blue Skies quest chapter, making it more similar to how it looked in Mincemeat 1 (#115, #127)
- To account for the fact that many mobs are vulnerable to them, pickaxes from Blue Skies now have Better Combat animations (#115)
- Added effect descriptions for Cold Sweat and Champions
- Block data in F3 has been turned back on
- Many blocks now change the temperature around them (#112)
- Umvuthana Grove and Sunken City are both colder than their surroundings (former was an accident :/ will be fixed in hotfix1) (#112)
- Being too cold no longer prevents you from sleeping (#112)
- Decreased the temperature of the Poison Dungeon (#112)
- Fixed a bug where some bosses/minions that weren't in Mincemeat 1 could spawn as champions
- Decreased maximum HP of Starlit Crusher, Arachnarch, and Concierge
- Decreased HP and damage of mobs found in the Ramparts
- Fixed bug where Coconut Husk replaced Bowl in many recipes (#121)
- Fixed a glitch where Blue Skies arcs sometimes duplicated if equipped on death (#120)
- Cave carrots can now be grown in botany pots (#122)
- To reduce the amount of grinding necessary for endgame Blue Skies armor, all types of ore are now much more common in the Everbright and Everdawn
- Thrasher has been disabled because its grab was either an instant kill or caused the game to crash, making it a little bit unfair to players. Items requiring Thrasher Teeth now have alternative ingredients #124, #125)
- Added a minimap icon for the Totem of Holding (#128)
- Disabled the double hook from Aquaculture (#129)
- Fixed accidental requirement to clear both Everbright and Everdawn to progress in Dimensional Adventure
- Fixed a massive amount of errors being printed to the log due to my attempts to add Spartan Weaponry thrown weapons to the affix loot pool
- Added a way of getting to Ars Nouveau without going to the Nether
- Fixed a dupe glitch with Jumbo Furnaces (#155)
- Made the Crucible easier to use; there is now unlimited time to add items/stir and the recipe only fails when an invalid step is taken
- Added information tabs in JEI for several items (#151, #152, #153, #154)
- Made Create Ore Excavation copper and water veins less common (#156)
- Added oil to Create Ore Excavation (#157)
- Added compatibility between Create Ore Excavation and modded dimensions
- Added some more death messages
- Increased speed of tugs to make them better than boats and prevent deeplings from breaking them. also increased the speed of trains
- The IRL time is no longer displaced below the minimap
- Decreased arrow and thrown trident damage for players (this change will not apply to existing worlds) (#80)
- Increased the durability of tools from Mekanism: Tools (#130)
- EMI now handles mod name tooltips, which may cause differences in the way it implements them
- Hid the Champions boss bar
Quest changes
- Added a quest for the storage request table (#134), schematicannon (#144), FTB Chunks, Rotation Speed Controller (#146)
- Dimensional Adventure is now hidden until it can be started (#140)
- Tech Level 2 is now hidden until one of the mods covered there can be started (#139)
- Brought back the images in the XNet quests (#141)
- Fixed erroneous sequence in the magic section of the Progression quests
- Fixed Overworld Adventure being impossible to complete
- Improved quest descriptions and added images for Botania, Nature's Aura, and Eidolon (#133, #143)
- Added descriptions to some quests in Tech Level 1 (#162)