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More work on destructors, trying to fix crashes #849

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stephengtuggy
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@stephengtuggy stephengtuggy commented Apr 26, 2024

Thank you for submitting a pull request and becoming a contributor to the Vega Strike Core Engine.

Please answer the following:

Code Changes:

Related Tickets:
Fixes #837 for 0.9.x
Fixes #716 for 0.9.x
Fixes #685 for 0.9.x

Purpose:

  • What is this pull request trying to do? Fix at least one or two of the causes of crashes in the Unit, Mesh, ParticleTrail, Texture, etc. destructors
  • What release is this for? 0.9.x
  • Is there a project or milestone we should apply this to? 0.9.x

Known Bugs:

The lack of ability to turn left or right is still present. And it's driving me nuts. It was never this bad until a couple of months ago or so. We've got to get this fixed. The game is virtually unplayable in this state.

@stephengtuggy stephengtuggy added this to the 0.9.x milestone Apr 26, 2024
@stephengtuggy stephengtuggy self-assigned this Apr 26, 2024
…wner.h, vega_collection_utils.cpp, and vega_collection_utils.h. In CMakeLists.txt, change C++ standard to C++14. (Hurray!)
@stephengtuggy
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Closing in favor of #851 , which includes all of the important changes from this PR, plus macOS fixes and more.

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