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Player Section
amione edited this page Oct 24, 2024
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1 revision
This section allows you to customize various aspects of the player's abilities, health, stamina, and movement in the game.
- Description: Activates this section of the mod, allowing for modifications related to the player's settings.
-
Type:
Boolean
-
Default Value:
false
-
Example Value:
true
- Explanation: Enable this setting to start customizing player-related configurations.
- Description: Sets the player's field of view (FoV).
-
Type:
Single
-
Default Value:
90
-
Example Value:
720
-
Explanation: A value of
370
is recommended for normal gameplay. Setting it to720
allows you to see everything at once.
- Description: Prevents the player from being stunned during gameplay.
-
Type:
Boolean
-
Default Value:
true
-
Example Value:
false
- Explanation: If enabled, your cursor will reset color, indicating you're charged, but this won’t show visually.
- Description: Sets the maximum stamina for the player.
-
Type:
Single
-
Default Value:
100
-
Example Value:
150
- Explanation: Adjust this value to increase or decrease the player's stamina capacity.
- Description: Sets the time in seconds between stamina regeneration ticks.
-
Type:
Single
-
Default Value:
0.05
-
Example Value:
0.1
- Explanation: A lower value will make stamina regenerate faster, while a higher value will slow regeneration.
- Description: Specifies the amount of stamina regained per tick.
-
Type:
Single
-
Default Value:
30
-
Example Value:
50
- Explanation: Increasing this value will boost stamina regeneration per tick.
- Description: Grants the player infinite stamina.
-
Type:
Boolean
-
Default Value:
false
-
Example Value:
true
- Explanation: If enabled, your stamina will always be maximized.
- Description: Draws the effect of infinite stamina visually.
-
Type:
Boolean
-
Default Value:
false
-
Example Value:
true
- Explanation: Enables a visual effect to indicate infinite stamina.
- Description: Sets the maximum health for the player.
-
Type:
Single
-
Default Value:
100
-
Example Value:
150
- Explanation: Adjust this value to increase or decrease the player's health capacity.
- Description: Sets the interval in seconds for health regeneration ticks.
-
Type:
Single
-
Default Value:
5
-
Example Value:
3
- Explanation: This is theoretical; you can experiment with this setting.
- Description: A multiplier for health regeneration value.
-
Type:
Single
-
Default Value:
1
-
Example Value:
2
- Explanation: This is theoretical; feel free to experiment.
- Description: Specifies the amount of health regained per tick.
-
Type:
Single
-
Default Value:
0
-
Example Value:
10
- Explanation: This is theoretical; you can experiment with this setting.
- Description: Grants invulnerability and maximizes health on each update.
-
Type:
Boolean
-
Default Value:
false
-
Example Value:
true
- Explanation: If enabled, the player cannot be harmed.
- Description: Sets the player's walk speed.
-
Type:
Single
-
Default Value:
7.5
-
Example Value:
10
- Explanation: Adjust this value to change how fast the player walks.
- Description: Sets the player's run speed.
-
Type:
Single
-
Default Value:
15
-
Example Value:
20
- Explanation: Adjust this value to change how fast the player runs.
- Description: Multiplies the player's run speed by this value.
-
Type:
Single
-
Default Value:
1
-
Example Value:
1.5
- Explanation: This value acts as a modifier to the run speed.
- Darkwood Customizer GitHub Repository – Check out the source code and contribute to the project, or report issues.
- Darkwood Customizer on Nexus Mods – Download the latest version of the Darkwood Customizer and see user feedback.
- Darkwood on Steam – Purchase or learn more about the base game.