Releases: yairm210/Unciv
4.13.0
4.13.0
Revert 'perf: Compute 'missing from minimum' stats only when necessary'
perf: Compute 'missing from minimum' stats only when necessary
Fixed Civilopedia not showing non-unique buildings and units on techs
UI: Show terrain icons in text
UI: Fade in newly-explored tiles
Improvement uniqueTo can apply to civ filters
Unit uniqueTo can apply to civ filters
Building uniqueTo can apply to civ filters
Fixed tests
Added 'don't spread religion to us' demand
Hopefully fixed commit parsing
AI changes - By EmperorPinguin
4.12.19
4.12.19
Multiplayer: Add button to skip current player after 24h inactivity
Strategic balance applies only to major civs, as per Civ V
Automated settlers take conditionals on settling locations into account
Modding: Added ruleset validation that 2 policies in the same branch do not have the same position
'Land to water' natural wonders do not cause ruins on water tiles
4.12.18-patch1
4.12.18-patch1
4.12.18
4.12.18
Reduced (uncompressed) save file size by 15%, with 15% pending later versions
Multiplayer improvements:
- Add descriptor (you/friend name/unknown) to current player
- Auto-download missing mods when joining multiplayer game
- Can force-resign any human, if 'admin' spectator or player is inactive for 48h
- Disable resign button on games where it's not your turn
Fixed city console rename to set exact text (not quoted/lowercased)
Conditional that tests if a mod is enabled - by @SomeTroglodyte
4.12.17
4.12.17
Modding:
- More unit uniques applicable globally
- Recognize Tutorials.json file in ruleset validation
'Unavailable' promotions are unavailable in UI as well
Can go to war with no warmongering penalties if allied or protected city-states have been attacked
City states no longer gift units that push us over resource limits
Allow unitset and tileset overrides for base ruleset mods
Enhance modding freedom for Natural Wonders - By SomeTroglodyte
4.12.16
4.12.16
Fixed world wrap for games saved during 4.12.15
'gain control over tiles' trigger leaves your tiles alone
By SomeTroglodyte:
- Fix new improvements becoming visible on non-observed tiles
- Fix rare crash opening overview on turn 0
- Console command to change difficulty
AI is less motivated to declare war at higher difficulty levels - By tuvus
By itanasi:
- Civilopedia Entries: Food, Production, Science, and Gold
- Add Air Intercept Range to Civilopedia card
4.12.15-patch2
4.12.15-patch2
4.12.15-patch1
4.12.15-patch1
4.12.15
4.12.15
Modding:
- Validate mod folder names and catch misspellings
- Improvement Unique converted to trigger - 'Gain control over [tileFilter] tiles in a [amount]-tile radius'
- Resolved map type generation errors kudos @SomeTroglodyte
Automated workers prioritize replacing features to get to lux/strategic resources
Changed 'default map' parameters to rectangular + world wrap
Fixed 'when friends' / 'when allies' translations
Resolved 'move to next unit' problems - kudos @vincemolnar