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Species can now add up to 6 new organelles when they evolve
(Though usually they add from 0-2, i listed the probabilities) increased chance of new organelles increased chance of organelles being replaced. Changed max pop size so species split and go extinct more frequently Cleaned up name gen code to make more sense and to creat emor epronouncable names higher chance of new genus's emerging Auto evo steps now happen outside of editor at double the frequncy so if the player is going slow they may in fact become prey. This encourage sthe player to actually compete. In my test game almost every single species had its own genus so this creates proper geneological lines aswell. changed name mutator to avoid ridiculousness even more (Changing Th to stuff like Tb(which is unprouncable)), changed new name chances, etc. commented out logs 400 pop to win now Got rid of species level processor component replaced with rebuildProcessList fixed bug where cells could engulf each other from a mile away.
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