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Cuisine Graphic Classes

juanosarg edited this page Apr 2, 2021 · 1 revision

The Cuisine module of the framework has one custom graphic class that can be used to provide custom graphics to items

  • Graphic_RandomStackCount: New Graphic class that incorporates concepts from both Graphic_Random, and Graphic_StackCount, allowing for items to have both features.

How do I use this code?

It is Graphic class, so it can just be specified by placing it in the graphicClass tag of the Thing:

<graphicClass>VanillaCookingExpanded.Graphic_RandomStackCount</graphicClass>

VFE Core

General Comp classes

General DefModExtensions

Item Processor

PipeSystem

Custom Structure Generation

Multi Verb Combat Framework - MVCF

Animal Behaviours

Apparel

Cuisine

Furniture

Plants

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