Skip to content
This repository has been archived by the owner on Nov 3, 2022. It is now read-only.

Debug helpers options

KylianB edited this page Jul 9, 2022 · 2 revisions

In the debug menu, some helpers have been added.

debug options

In order, allow to:

  • Spawn a previously exported StructureLayoutDef on the map (it will be spawned part of the map faction, i.e., turret won't attack colonist if spawned on player map, etc.).
  • Spawn a previously exported SymbolDef, useful to test custom symbols.
  • Destroy every single pawns on the map. Useful if you want to make sure to not export unwanted pawns.
  • Same thing as above, but destroy every single pawns not part of your faction on the map.
  • Spawn any roof type in size 1x1, 3x3 and 9x9., instead of only the 3x3 constructed roof vanilla option:

roofs options

  • Spawn any natural rock, including modded rocks, in size 1x1, 3x3 and 5x5.

rock spawn

VFE Core

General Comp classes

General DefModExtensions

Item Processor

PipeSystem

Custom Structure Generation

Multi Verb Combat Framework - MVCF

Animal Behaviours

Apparel

Cuisine

Furniture

Plants

Clone this wiki locally