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Player
Loads and returns only the level of the player, nothing else
Checks if the given Player is currently online/away/dnd and/or in game and returns that information
Loads the Player.pvp_time_played
, Player.pve_time_played
and Player.time_played
(Also returns these values)
Loads these values into the Player
object:
Stat | Stat |
---|---|
.deaths |
.kills |
.kill_assists |
.penetration_kills |
.matches_won |
.bullets_hit |
.melee_kills |
.matches_played |
.revives |
.headshots |
.matches_lost |
.dbno_assists |
.suicides |
.barricades_deployed |
.reinforcements_deployed |
.total_xp |
.rappel_breaches |
.distance_travelled |
.revives_denied |
.dbnos |
.gadgets_destroyed |
.blind_kills |
NOTE:
.distance_travelled
Could be overflown, so if you see a funny number send a thank you letter to Ubi
Loads level and alpha pack percentage into the Player
object
Loads and returns the casual Rank
object for the specified region and season (-1 = latest season)
Valid region names are
emea
,ncsa
&apac
Loads and returns the ranked Rank
object for the specified region and season (-1 = latest season)
Valid region names are
emea
,ncsa
&apac
Loads Gamemode
objects into the current Player
Gamemode |
Player. |
---|---|
Ranked | .ranked |
Casual | .casual |
T Hunt | .thunt |
Loads Weapon
type stats into Player.weapons
Weapon | types |
---|---|
Assault Rifle | Submachine Gun |
Light Machine Gun | Marksman Rifle |
Handgun | Shotgun |
Machine Pistol | - |
Loads these values:
attr | ? |
---|---|
.kills |
|
.headshots |
|
.shots |
bullets fired |
.hits |
bullets connected |
Loads all the available operators' statistics inside the Operator
class and also returns them
Dict keys are lowercase operator names
Returns and loads (into Player.trends
) Trends
data
TrendBlockDuration
can be .MONTHLY
/ .WEEKLY
/ .DAILY
As the name suggests, loads everything in one call