Releases
v2.0.6
Updated: Plugin name changed to correctly match the game it was designed for.
Updated: Overhaul on syntax, now using 1.8+ syntax!
Updated: Spawns for de_nuke & de_cache.
Updated: Translation file.
Added: Compatibility for Valve's Deathmatch (game_type 1 & game_mode 2) or Custom (game_type 3 & game_mode 0).
dm_enable_valve_deathmatch - (Default) 0 - Enable compatibility for Valve's Deathmatch (game_type 1 & game_mode 2) or Custom (game_type 3 & game_mode 0).
Added: Armor addition, players now can gain armor.
dm_ap_max - (Default) 100 - Maximum Armor Points (AP).
dm_ap_kill - (Default) 5 - Armor Points (AP) per kill.
dm_ap_hs - (Default) 10 - Armor Points (AP) per headshot kill.
dm_ap_knife - (Default) 50 - Armor Points (AP) per knife kill.
dm_ap_nade - (Default) 30 - Armor Points (AP) per nade kill.
dm_ap_messages - (Default) 1 - Display AP messages.
Added: Enable or disable sounds (bodyshots & headshots).
dm_sounds_bodyshots - (Default) 1 - Enable the sounds of bodyshots.
dm_sounds_headshots - (Default) 1 - Enable the sounds of headshots.
Fixed: Weapon skins for all but (usp-s & hkp2000).
Fixed: Welcome message creating an invalid index.
Fixed: Damage Panel creating an invalid index.
Fixed: Spawn system not correctly judging LoS.
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