-
Notifications
You must be signed in to change notification settings - Fork 1.3k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
VPolytope and IrisInConfigurationSpace support Mesh geometry. (#19672)
Previously they supported Convex geometry; now we extend that support to Mesh. For VPolytope: The semantics of this class are already clear that the set is defined by the convex hull of the points. We even had a test case of passing a non-convex mesh as Convex to prove it. This PR simply adds the natural support. For IrisInConfigurationSpace: Since IRIS is attempting to certify non-collision, taking the convex hull of the mesh is on the correct side of conservatism. Having this support will improve usability for folks bringing their own geometry to IRIS. Related to #19514.
- Loading branch information
1 parent
6719656
commit 1ba0bec
Showing
5 changed files
with
53 additions
and
31 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters