Releases: fantasycalendar/FoundryVTT-ItemPiles
Releases · fantasycalendar/FoundryVTT-ItemPiles
2.7.6
2.7.5
2.7.4
- Tweaked the way items that cost items are stored in the item's flags to avoid deeply nested data. Instead, the items that are required to buy other items are stored in a compendium for ease of access and long term storage. This fixes an issue with to deeply nested data.
- Fixed free items still showing up in merchants when the setting to hide them was enabled
- Fixed merchants with nothing for sale not displaying the text about this fact in the interface
2.7.3
2.7.2
- Tweaked Warhammer Fantasy Roleplay 4th Edition system settings (thanks Forien on github!)
- Tweaked how prices are calculated when the lowest currency denomination has an exchange rate of 1 so that it would prioritize the seller getting the highest currency values
- Fixed systems with non-fractional currencies (most multi-currency systems) sometimes rounding incorrectly
- Fixed buy/sell dialog sometimes showing an incorrect max amount of items one could buy or sell
- Fixed bug with item-based currencies when GMs would add currencies to user-to-user trades
- Fixed bug with item-based currencies that prevented GMs from being able to add currencies to item piles
- Fixed rare bug that caused item piles to not be deleted when empty
- Fixed bug that caused item filters and other individual item pile token settings to locally override global module settings
2.7.1
2.7.0
- Updated Polish, French, and Chinese (Simplified) localization (thank you Lioheart, rectulo, and TravelingK on Weblate!)
- Added support for the Blade Runner system (thank you Stefouch on github!)
- Added a "Restrict Access" setting and "View" permissions to vault access configuration - with these two configured, only characters with the permissions set up can view the contents of the vault
- Added services to the "Populate Items" tab in merchants, and buttons to clear them
- Added an export button to the settings UI to export and import the system specific settings
- Fixed PF2e mystified items incorrectly showing the item's real name and icon in the user-to-user trading interface instead of the mystified ones
- Fixed item piles not being deleted once empty
- Fixed item piles being updated with
actorData
when that has been deprecated in Foundry V11 - Fixed price preset editor not opening
- Fixed not being able to turn actors into item piles through the actor sheet header
- Fixed DnD5e system config for
veryRare
rarity not being correct
2.6.16
2.6.15
2.6.14
- Added
game.itempiles.API.unrenderItemPileInterface
which can be used to remotely close item pile interfaces for players - Fixed opening document sheets in compendiums would throw error and fail to open (Foundry v11)
- Fixed hovering over vault items sometimes throwing errors in the console
- Fixed not having any hotkeys configured would throw errors when opening item pile UIs