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Issues: gfx-rs/naga
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Index out of bounds in lower/mod.rs
area: front-end
Input formats for conversion
kind: bug
Something isn't working
lang: WGSL
WebGPU shading language
Wrong number of arguments error is wrong/misleading
area: front-end
Input formats for conversion
kind: bug
Something isn't working
kind: diagnostics
Error message should be better
lang: WGSL
WebGPU shading language
OOM triggered when compiling wgsl shader
area: validation
Validation of the IR
kind: bug
Something isn't working
[wgsl-in] Why can't I use mat2x2<f32> as an instance input?
#2533
by AndriBaal
was closed Oct 3, 2023
Shader translation error, no function with name 'fwidth'
area: back-end
Outputs of shader conversion
kind: bug
Something isn't working
lang: GLSL
OpenGL Shading Language
#2524
by Lisible
was closed Oct 18, 2023
[wgsl-in] vector constructor and splat constructors require decimal point for float types
#2518
by neilsarkar
was closed Sep 27, 2023
Missing validation: Adding initializer to workgroup variable declaration in WGSL causes shader compiler error
area: validation
Validation of the IR
kind: bug
Something isn't working
In Firefox, Naga may prefer
std
's default DOS-resistant hash functions
type: enhancement
#2499
by jimblandy
was closed Sep 27, 2023
Implement WGSL abstract types
area: front-end
Input formats for conversion
kind: feature
New feature or request
lang: WGSL
WebGPU shading language
WGSL backend writes invalid WGSL in some cases
area: validation
Validation of the IR
kind: bug
Something isn't working
[wgsl-in] Validation of the IR
kind: bug
Something isn't working
sign()
incorrectly does not accept i32 arguments
area: validation
[wgsl-in] Comparing scalar with vector type incorrectly passes validation
area: front-end
Input formats for conversion
kind: bug
Something isn't working
lang: WGSL
WebGPU shading language
[wgsl-in] Fail if the @workgroup_size attribute is repeated
#2434
by fornwall
was closed Aug 17, 2023
[wgsl-in] Broken error message for invalid textureStore() on 2d_array
area: front-end
Input formats for conversion
kind: bug
Something isn't working
lang: WGSL
WebGPU shading language
workgroup_size: expected 32-bit signed integer literal error
area: front-end
Input formats for conversion
kind: bug
Something isn't working
lang: WGSL
WebGPU shading language
[wgsl-in] attributes appearing more than once are not rejected
area: front-end
Input formats for conversion
area: validation
Validation of the IR
lang: WGSL
WebGPU shading language
Naga doesnt compile wgsl statically sized arrays properly to hlsl
area: back-end
Outputs of shader conversion
kind: bug
Something isn't working
lang: HLSL
High-Level Shading Language
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