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Releases: CCBlueX/LiquidBounce

v0.23.1

03 Jan 18:49
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What's Changed

  • fix(BlockOutline): close the outline loop by @ccetl in #5170
  • fix(AutoWeapon): always prepare by @1zun4 in #5172
  • fix(Minecraft): client-side fall distance calculation by @1zun4 in #5173
  • chore: improve German translations by @Jucku in #5150
  • fix(Scaffold): No Swing all the time by @1zun4 in #5180

Full Changelog: v0.23.0...v0.23.1

v0.23.0

02 Jan 21:43
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Full Changelog: v0.22.0...v0.23.0

b99

30 Dec 02:43
2b11c6c
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b99

What's Changed

  • feat(legacy): added staffdetector velocity autoleave by @EclipsesDev in #4191
  • feat(legacy): custom hotbar by @EclipsesDev in #4194
  • fix(legacy): block resoucepack exploit by @EclipsesDev in #4197
  • fix(legacy) Playsound ConcurrentModificationException by @EclipsesDev in #4199
  • chore(legacy): Replaced "on/off" rotation modes with a boolean "Rotations" option (just like before). by @mems01 in #4253
  • fix(legacy): All gradient colors being shown. by @mems01 in #4265
  • feat(legacy): Smooth hot-bar slot HUD module option. by @mems01 in #4266
  • fix(legacy): Scaffold GodBridge mode causing client-side rotations to spin/not rotating when KeepRotation is disabled. by @mems01 in #4267
  • feat(legacy): added simple flagcheck last server pos by @EclipsesDev in #4274
  • feat(legacy) added separate highlight & background border by @EclipsesDev in #4275
  • fix(legacy) min/max godbridge not working by @EclipsesDev in #4283
  • feat(legacy): SilentHotbar module. by @mems01 in #4284
  • fix(legacy): scaffold blocksafe, image color & text background scale by @EclipsesDev in #4286
  • fix(legacy): proper hud elements gl reset by @EclipsesDev in #4287
  • feat(legacy): added alwaysbehind & duplicateprofile antibot & improved alwaysradius by @EclipsesDev in #4288
  • chore(legacy): added silenthotbar en_us translation by @EclipsesDev in #4289
  • fix(legacy): SilentHotbar also overriding other players' slot. by @mems01 in #4292
  • fix(legacy): client not loading in IDE using "runClient" gradle command. by @mems01 in #4300
  • fix(legacy): incorrect translation for silenthotbar by @EclipsesDev in #4303
  • feat(legacy): new background shader + new button rendering method by @mems01 in #4307
  • fix(legacy): client not loading on production enviroment. (attempt) by @mems01 in #4308
  • another building fix attempt by @mems01 in #4309
  • and another fix attempt by @mems01 in #4310
  • and yet another attempt by @mems01 in #4311
  • yet another new attempt to fixing build by @mems01 in #4312
  • chore(legacy): add a warning for anyone in the future who wants to update the kotlin version. by @mems01 in #4313
  • refactor(legacy): removed useless check in mixinguiscreen by @EclipsesDev in #4314
  • chore(legacy): made values be able to be excluded from config system. by @mems01 in #4315
  • feat(legacy): invalidspeed antibot & fixed duplicateInTab/Name by @EclipsesDev in #4316
  • chore(legacy): Improved option exclusion/hide process. by @mems01 in #4320
  • fixes(legacy): FreeCam not detecting inputs and AutoTool not synchronizing break speed. by @mems01 in #4340
  • chore(legacy): Applied SilentHotbar slot to more player "currentItem" usages. by @mems01 in #4356
  • feat(legacy): ClickRecorder module. by @mems01 in #4367
  • feat/fix(legacy): Interpolated positions for modules that use server-based positions (Backtrack/ForwardTrack) + fixed FreeCam not rendering user for a brief second when moving. by @mems01 in #4370
  • build error fix by @mems01 in #4371
  • fix(legacy): FreeCam disabled AllowRotationChange not working. by @mems01 in #4372
  • fix(legacy): SilentHotbar not resetting the original slot. by @mems01 in #4383
  • fix(legacy): Scaffold failing to rotate at small rotation differences using StartFirstRotationSlow/SlowDownOnDirectionChange. by @mems01 in #4386
  • fix(legacy): Custom visual interpolated positions not being displayed on screen. by @mems01 in #4387
  • feat(legacy): int/float range options. by @mems01 in #4389
  • fix(legacy): some modules not working due to accidental code format factors. by @mems01 in #4391
  • fix(legacy): Tracers module not rendering bobbing. by @mems01 in #4394
  • feat/fix(legacy): Click mode to Velocity + fixed Tracers lines not drawing a line to enemies' position properly. by @mems01 in #4404
  • fix(legacy): targethud smooth mode animation & noachievement translation by @EclipsesDev in #4409
  • feat/fix(legacy): added pointeresp & fixed glow esp bot option by @EclipsesDev in #4417
  • fix(legacy): Velocity calling an unnecessary function the moment a velocity related packet is received. by @mems01 in #4418
  • feat(legacy): Legitimize rotation option for rotation modules, removing StartFirstRotationSlow/SlowDownOnDirectionChange, using this as replacement. by @mems01 in #4429
  • feat(legacy): ported intave14 (lowhop, initialboost) by @EclipsesDev in #4430
  • feat(legacy): cameraview module by @EclipsesDev in #4432
  • fix(legacy): replaced c09packet with silenthotbar by @EclipsesDev in #4433
  • chore(legacy): improved README by @EclipsesDev in #4445
  • feat/fix(legacy): updated mojang -> minecraftservices api & fixed session login by @EclipsesDev in #4327
  • chore(legacy): removed isvalidtoken check & mojang authserver from server status by @EclipsesDev in #4459
  • feat(legacy): oldgrim noweb & nofluid by @Husky272 in #4460
  • fix(legacy): grim -> oldgrim noweb by @EclipsesDev in #4461
  • fix(legacy): Wrong method to calculate Linear Smoother mode. by @mems01 in #4487
  • chore(legacy): added staffdetector coralmc mode by @KamikazeVerde in #4488
  • feat(legacy): matrix lowhop, airticks movementutils & cleanup by @EclipsesDev in #4492
  • feat/fixes(legacy): TicksUntilStart option to NoRotateSet + fixed server rotation modules not resetting under low AngleResetDifference values. + fixed some button sliders' game cursor rectangle not being replaced with own rendering method. by @mems01 in #4494
  • fix(legacy): intavereduce velocity flag on explosion by @EclipsesDev in #4502
  • fix(legacy): Legitimize option not calculating slow starts properly. by @mems01 in #4511
  • feat(legacy): matrixhop airstrafe & removed timespeed by @XeContrast in #4515
  • fix(legacy): matrixhop flagging with telly scaffold by @EclipsesDev in #4520
  • fix(legacy): Incorrect action when clicking on either "Unformatted alt names" or "Random alts mode". by @mems01 in #4521
  • feat(legacy): cameraview savelastgroundY & onF5 options by @EclipsesDev in #4523
  • fix(legacy): KillAura FailSwing SwingOnlyInAir sub-option block click process exhibiting inhumane patterns when disabled. by @mems01 in #4530
  • feat(legacy): noslow drop mode by @EclipsesDev in #4524
  • fix(legacy): noslow drop mode logic by @XeContrast in #4533
  • fix(legacy): KillAura Switch mode taking into account entities that cannot be reached within attack range. by @mems01 in #4538
  • feat(legacy): use independent team coloring for pointeresp by @EclipsesDev in #4544
  • fix(legacy): missing module handleevent in killaura by @XeContrast in #4542
  • fix(legacy): hide scaffold down option when sameY enabled by @EclipsesDev in #4546
  • fix(legacy): KillAura not modifying sprint properly. by @mems01 in #4550
  • update zh_cn by @latiao-1337 in #4553
  • fix(legacy): ...
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v0.22.0

17 Dec 14:30
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Full Changelog: v0.21.0...v0.22.0

v0.21.0

30 Nov 22:49
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Full Changelog: v0.20.0...v0.21.0

v0.20.0

25 Nov 18:16
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Full Changelog: v0.19.0...v0.20.0

v0.19.0

17 Nov 20:32
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Full Changelog: v0.18.0...v0.19.0

v0.18.0

16 Nov 02:38
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Full Changelog: v0.17.0...v0.18.0

v0.17.0

04 Nov 17:04
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Full Changelog: v0.16.0...v0.17.0

b98

19 Oct 05:03
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b98

What's Changed

  • fix(legacy): removed unused gl func in blockoverlay by @EclipsesDev in #3954
  • fix(legacy): flagcheck ghostblock falses by @EclipsesDev in #3955
  • feat(legacy): added keeptablist & redo flagcheck ghostblock checks by @EclipsesDev in #3956
  • fix(legacy): gradient shader stuttering (sometimes) by @EclipsesDev in #3958
  • feat(legacy): ported nextgen spigotspam disabler & fixed custom background by @EclipsesDev in #3965
  • feat(legacy): added background glow & fixed background deletion by @EclipsesDev in #3968
  • chore(legacy): updates copyright license by @EclipsesDev in #3976
  • refactor(legacy): removed mixinguiIngameforge class by @EclipsesDev in #3977
  • fix(legacy): storageesp wireframe render bug by @EclipsesDev in #3988
  • fix(legacy): verusfly disabler flagging scaffold B by @EclipsesDev in #3987
  • feat(legacy): added showdeprecated options to speed & fly by @EclipsesDev in #3989
  • refactor(legacy): small cleanups by @Coccocoahelper in #3982
  • Revert "refactor(legacy): small cleanups" by @EclipsesDev in #3990
  • fix(legacy): verusfly flagging badpacketO by @EclipsesDev in #3991
  • fix(legacy): jumpOnUserInput not working properly by @EclipsesDev in #3995
  • fix(legacy): nametags not rendering correctly by @EclipsesDev in #3997
  • feat(legacy): vulcan 0 0 velocity by @EclipsesDev in #3998
  • fix(legacy): tower rotations, vulcan velocity & scaffold disabler by @EclipsesDev in #3999
  • fix(legacy): verusfly scaffold B flag pt.2 by @EclipsesDev in #4000
  • feat(legacy): An alternative implementation of FreeCam. by @mems01 in #4009
  • feats(legacy): PostInventoryCloseDelay option, delay functionality for AutoArmor and fixed FreeCam blinding the user when inside a block. by @mems01 in #4011
  • feat(legacy): Pre-rotate functionality for Scaffold GodBridge. (from Nextgen) by @mems01 in #4025
  • remove(legacy): AutoJump option. by @mems01 in #4031
  • fix(legacy): TickBase being movement-detected by anti-cheats. by @mems01 in #4037
  • feat(legacy): Proper lists to save information for AntiBot. by @mems01 in #4039
  • feat(legacy): Re-added UseStaticRotation, renamed it to UseOptimizedPitch. by @mems01 in #4041
  • feat(legacy): ForwardTrack module. by @mems01 in #4043
  • fix(legacy): SimulatedPlayer not detecting ledge. by @mems01 in #4044
  • fix(legacy): ForwardTrack not displaying positions correctly in Singleplayer. by @mems01 in #4050
  • fix(legacy): Fixed Tower not rotating. by @mems01 in #4054
  • Completion en_us and zh_cn and zh_tw by @latiao-1337 in #4053
  • feats(legacy): Improved SimulateShortStop option, fixed inventory-based modules breaking rotations, recoded RotationRecorder. by @mems01 in #4056
  • fix(legacy): Library used for RotationRecorder not being found on production environment. by @mems01 in #4059
  • feats(legacy): FreeLook module, fixed rotation pitch not being smooth and added FreezeYCamera option to Scaffold. by @mems01 in #4062
  • feat(legacy): Cleaned up Tower module. by @mems01 in #4065
  • feat(legacy): added arraylist outline rect & some fixes by @EclipsesDev in #4067
  • feat(legacy): added rounded-rect to blackhotbar by @EclipsesDev in #4068
  • refactor(legacy): renamed BowAimbot -> ProjectileAimbot by @EclipsesDev in #4069
  • fix(legacy): wrong arraylist roundedrect condition by @EclipsesDev in #4071
  • feat(legacy): HUD Elements Update (Text, Arraylist) by @EclipsesDev in #4082
  • fix(legacy): bedbreaker ignoreOwnBed improvement by @EclipsesDev in #4084
  • fix(legacy): fixed default text background scale by @EclipsesDev in #4085
  • feat(legacy): added fakelag pauseOnNoMove/OnChest options & fixed storageesp wireframe by @EclipsesDev in #4087
  • feat(legacy): added autoclicker onlyblock option by @EclipsesDev in #4093
  • chore(legacy): Simplified the way of making rotation options for modules. by @mems01 in #4091
  • feat(legacy): ColorSettings option. by @mems01 in #4109
  • chore(legacy): added freelook translation by @EclipsesDev in #4132
  • fix(legacy): Attempt at fixing concurrent exceptions. by @mems01 in #4133
  • feat(legacy): ported hypixel bypasses & fixed vulcan velocity by @EclipsesDev in #4151
  • feat(legacy): ported intavereduce velocity by @EclipsesDev in #4155
  • fix(legacy): ConcurrentModificationException Crash by @EclipsesDev in #4156
  • fix(legacy): missing prefix on liquidchat by @EclipsesDev in #4164
  • feat(legacy): BlockSafe Scaffold option. by @mems01 in #4160
  • feat(legacy): projectileaimbot (gravitytype & otheritems) by @EclipsesDev in #4172
  • feat(legacy): added fakelag min/max distance by @EclipsesDev in #4173
  • feat(legacy): staffdetector gommehd staff list & velocity check by @EclipsesDev in #4174
  • fix(legacy): disable backgroundshader on resoucepackgui by @EclipsesDev in #4188
  • fix(legacy): tower not on move option by @EclipsesDev in #4189

Full Changelog: b97...b98