Releases: CCBlueX/LiquidBounce
Releases · CCBlueX/LiquidBounce
v0.23.1
What's Changed
- fix(BlockOutline): close the outline loop by @ccetl in #5170
- fix(AutoWeapon): always prepare by @1zun4 in #5172
- fix(Minecraft): client-side fall distance calculation by @1zun4 in #5173
- chore: improve German translations by @Jucku in #5150
- fix(Scaffold): No Swing all the time by @1zun4 in #5180
Full Changelog: v0.23.0...v0.23.1
v0.23.0
What's Changed
- feat: improved aiming by @superblaubeere27 in #4952
- fix: PickupWater is not integrated in the configurable tree (see #4972) by @superblaubeere27 in #4974
- fix(Nextgen): Unnecessary settings to modules that can't be enabled. by @sqlerrorthing in #4967
- fix(assassination): fix target detection by @sokripon in #4988
- refactor: map in FontGlyphPageManager by @MukjepScarlet in #4949
- feat(TargetRendering/Nextgen): New mode: Ghost by @sqlerrorthing in #4976
- fix: Too many points being projected by @superblaubeere27 in #5026
- feat: Minecraft 1.21.4 by @ccetl in #4980
- fix: introduce proper shouldSwingHand function by @superblaubeere27 in #5031
- fix: missing compression lib by @1zun4 in #5040
- fix: invalid topY of chunk and world by @MukjepScarlet in #5039
- feat: slightly improve the FramebufferShader performance by @ccetl in #5036
- fix(PacketLogger): handle silently sent packets by @ccetl in #5035
- fix(sequences): Sequences still running after disable by @sokripon in #5054
- fix(PacketLogger): missing state check by @1zun4 in #5062
- fix: wrong attribute by @ccetl in #5070
- feat(Nextgen/BetterChat): Copy chat line by @sqlerrorthing in #4958
- feat(Sprint): IgnoreCollision by @ManInMyVan in #5018
- refactor: once handler and no stateless handling by @1zun4 in #5072
- feat: Slowness NoSlow by @ManInMyVan in #4888
- fix(FramebufferShader): using removed function by @ccetl in #5075
- feat(NoPush): Added: no pushes from more of anything. by @sqlerrorthing in #5073
- refactor(EventSystem): make stateless events singleton by @MukjepScarlet in #4846
- refactor(Spammer): improvement of custom format by @MukjepScarlet in #4866
- fix(Spammer): randomization on command (startsWith /) by @1zun4 in #5083
- fix(AutoConfig): match version by protocol version instead of name by @1zun4 in #5084
- fix(AutoFish): sound position check by @1zun4 in #5086
- feat(Nextgen/BetterTab) by @sqlerrorthing in #5077
- fix(ScriptAPI): interface&superclass remapping and access flaw by @1zun4 in #5088
- feat: Nuker block filter whitelist/blacklist by @MukjepScarlet in #5087
- chore: enable recommended mods on IDE by @1zun4 in #5090
- fix(BlockShapeEvent): compatibility with lithium mod by @1zun4 in #5089
- chore: bump MCEF dependency by @1zun4 in #5091
- feat(IntaveVelocity): improvements by @larryngton2 in #5041
- refactor: standalone assets by @1zun4 in #5085
- feat(AutoWeapon): weapon and delay options by @1zun4 in #5095
- feat(StorageESP): show decorated pots by @ccetl in #5097
- fix: bad disconnect event hook by @1zun4 in #5098
- feat(Nextgen/BookBot) by @sqlerrorthing in #5076
- chore: remove unused code by @ccetl in #5094
- feat: TPS command by @ccetl in #5100
- feat(Nametags): durability and stack count by @ccetl in #5102
- fix(BookBot): Space in the wrong place by @sqlerrorthing in #5107
- fix(TextComponent): add white-space pre formatting for inline text by @sokripon in #4985
- fix: arraylist out transition missing by @SenkJu in #5109
- feat(BlockOutline): side only and slide animation by @ccetl in #5103
- refactor(Rotations): fixes and improvements by @1zun4 in #5111
- chore(README): Update client version by @sqlerrorthing in #5121
- feat: Custom AntiBot Armor filters by @MukjepScarlet in #5112
- fix(TargetRenderer): Incorrect duplicate creation of mode by @MukjepScarlet in #5132
- feat(Liquidbounce): Contributors in fabric.mod.json by @sqlerrorthing in #5133
- fix(TargetRenderer): Ghost mode: no
glow
texture by @sqlerrorthing in #5131 - refactor(TargetRenderer): replace Triple with Vec3d by @MukjepScarlet in #5135
- chore: remove deprecated choices value usages by @MukjepScarlet in #5134
- fix: shader block outline draw by @1zun4 in #5143
- chore(Copyright): 2025 by @ccetl in #5141
- fix(Clickgui): Expand all tabs when right-clicking a module in search by @sqlerrorthing in #5139
- feat: Script debug command by @commandblock2 in #5129
- feat(BetterTab): PlayerHider & Highlight others by @sqlerrorthing in #5123
- fix(AutoConfig): repeated failure by @1zun4 in #5146
- fix(InventoryMove): use original state preferred by @1zun4 in #5147
- refactor(Sequence): primitive suppliers for wait operations by @MukjepScarlet in #5115
- chore: Frühjahrputz by @superblaubeere27 in #5149
- fix: missing bind option by @1zun4 in #5154
- fix: text setting title by @1zun4 in #5155
- chore(Cosmetics): Use API endpoint for cape request by @1zun4 in #5158
- fix: space separated names by @SenkJu in #5163
- fix: formatting of 'egg and snowball' setting of autoshoot by @SenkJu in #5164
- refactor(API): OkHttp lib and structure changes by @1zun4 in #5161
- chore(MCEF): bump dependency by @1zun4 in #5165
- feat(AutoWeapon): none weapon type by @1zun4 in #5166
Full Changelog: v0.22.0...v0.23.0
b99
What's Changed
- feat(legacy): added staffdetector velocity autoleave by @EclipsesDev in #4191
- feat(legacy): custom hotbar by @EclipsesDev in #4194
- fix(legacy): block resoucepack exploit by @EclipsesDev in #4197
- fix(legacy) Playsound ConcurrentModificationException by @EclipsesDev in #4199
- chore(legacy): Replaced "on/off" rotation modes with a boolean "Rotations" option (just like before). by @mems01 in #4253
- fix(legacy): All gradient colors being shown. by @mems01 in #4265
- feat(legacy): Smooth hot-bar slot HUD module option. by @mems01 in #4266
- fix(legacy): Scaffold GodBridge mode causing client-side rotations to spin/not rotating when KeepRotation is disabled. by @mems01 in #4267
- feat(legacy): added simple flagcheck last server pos by @EclipsesDev in #4274
- feat(legacy) added separate highlight & background border by @EclipsesDev in #4275
- fix(legacy) min/max godbridge not working by @EclipsesDev in #4283
- feat(legacy): SilentHotbar module. by @mems01 in #4284
- fix(legacy): scaffold blocksafe, image color & text background scale by @EclipsesDev in #4286
- fix(legacy): proper hud elements gl reset by @EclipsesDev in #4287
- feat(legacy): added alwaysbehind & duplicateprofile antibot & improved alwaysradius by @EclipsesDev in #4288
- chore(legacy): added silenthotbar en_us translation by @EclipsesDev in #4289
- fix(legacy): SilentHotbar also overriding other players' slot. by @mems01 in #4292
- fix(legacy): client not loading in IDE using "runClient" gradle command. by @mems01 in #4300
- fix(legacy): incorrect translation for silenthotbar by @EclipsesDev in #4303
- feat(legacy): new background shader + new button rendering method by @mems01 in #4307
- fix(legacy): client not loading on production enviroment. (attempt) by @mems01 in #4308
- another building fix attempt by @mems01 in #4309
- and another fix attempt by @mems01 in #4310
- and yet another attempt by @mems01 in #4311
- yet another new attempt to fixing build by @mems01 in #4312
- chore(legacy): add a warning for anyone in the future who wants to update the kotlin version. by @mems01 in #4313
- refactor(legacy): removed useless check in mixinguiscreen by @EclipsesDev in #4314
- chore(legacy): made values be able to be excluded from config system. by @mems01 in #4315
- feat(legacy): invalidspeed antibot & fixed duplicateInTab/Name by @EclipsesDev in #4316
- chore(legacy): Improved option exclusion/hide process. by @mems01 in #4320
- fixes(legacy): FreeCam not detecting inputs and AutoTool not synchronizing break speed. by @mems01 in #4340
- chore(legacy): Applied SilentHotbar slot to more player "currentItem" usages. by @mems01 in #4356
- feat(legacy): ClickRecorder module. by @mems01 in #4367
- feat/fix(legacy): Interpolated positions for modules that use server-based positions (Backtrack/ForwardTrack) + fixed FreeCam not rendering user for a brief second when moving. by @mems01 in #4370
- build error fix by @mems01 in #4371
- fix(legacy): FreeCam disabled AllowRotationChange not working. by @mems01 in #4372
- fix(legacy): SilentHotbar not resetting the original slot. by @mems01 in #4383
- fix(legacy): Scaffold failing to rotate at small rotation differences using StartFirstRotationSlow/SlowDownOnDirectionChange. by @mems01 in #4386
- fix(legacy): Custom visual interpolated positions not being displayed on screen. by @mems01 in #4387
- feat(legacy): int/float range options. by @mems01 in #4389
- fix(legacy): some modules not working due to accidental code format factors. by @mems01 in #4391
- fix(legacy): Tracers module not rendering bobbing. by @mems01 in #4394
- feat/fix(legacy): Click mode to Velocity + fixed Tracers lines not drawing a line to enemies' position properly. by @mems01 in #4404
- fix(legacy): targethud smooth mode animation & noachievement translation by @EclipsesDev in #4409
- feat/fix(legacy): added pointeresp & fixed glow esp bot option by @EclipsesDev in #4417
- fix(legacy): Velocity calling an unnecessary function the moment a velocity related packet is received. by @mems01 in #4418
- feat(legacy): Legitimize rotation option for rotation modules, removing StartFirstRotationSlow/SlowDownOnDirectionChange, using this as replacement. by @mems01 in #4429
- feat(legacy): ported intave14 (lowhop, initialboost) by @EclipsesDev in #4430
- feat(legacy): cameraview module by @EclipsesDev in #4432
- fix(legacy): replaced c09packet with silenthotbar by @EclipsesDev in #4433
- chore(legacy): improved README by @EclipsesDev in #4445
- feat/fix(legacy): updated mojang -> minecraftservices api & fixed session login by @EclipsesDev in #4327
- chore(legacy): removed isvalidtoken check & mojang authserver from server status by @EclipsesDev in #4459
- feat(legacy): oldgrim noweb & nofluid by @Husky272 in #4460
- fix(legacy): grim -> oldgrim noweb by @EclipsesDev in #4461
- fix(legacy): Wrong method to calculate Linear Smoother mode. by @mems01 in #4487
- chore(legacy): added staffdetector coralmc mode by @KamikazeVerde in #4488
- feat(legacy): matrix lowhop, airticks movementutils & cleanup by @EclipsesDev in #4492
- feat/fixes(legacy): TicksUntilStart option to NoRotateSet + fixed server rotation modules not resetting under low AngleResetDifference values. + fixed some button sliders' game cursor rectangle not being replaced with own rendering method. by @mems01 in #4494
- fix(legacy): intavereduce velocity flag on explosion by @EclipsesDev in #4502
- fix(legacy): Legitimize option not calculating slow starts properly. by @mems01 in #4511
- feat(legacy): matrixhop airstrafe & removed timespeed by @XeContrast in #4515
- fix(legacy): matrixhop flagging with telly scaffold by @EclipsesDev in #4520
- fix(legacy): Incorrect action when clicking on either "Unformatted alt names" or "Random alts mode". by @mems01 in #4521
- feat(legacy): cameraview savelastgroundY & onF5 options by @EclipsesDev in #4523
- fix(legacy): KillAura FailSwing SwingOnlyInAir sub-option block click process exhibiting inhumane patterns when disabled. by @mems01 in #4530
- feat(legacy): noslow drop mode by @EclipsesDev in #4524
- fix(legacy): noslow drop mode logic by @XeContrast in #4533
- fix(legacy): KillAura Switch mode taking into account entities that cannot be reached within attack range. by @mems01 in #4538
- feat(legacy): use independent team coloring for pointeresp by @EclipsesDev in #4544
- fix(legacy): missing module handleevent in killaura by @XeContrast in #4542
- fix(legacy): hide scaffold down option when sameY enabled by @EclipsesDev in #4546
- fix(legacy): KillAura not modifying sprint properly. by @mems01 in #4550
- update zh_cn by @latiao-1337 in #4553
- fix(legacy): ...
v0.22.0
What's Changed
- refactor: Speed by @1zun4 in #4767
- feat(CustomAmbience): fog and precipitation by @ccetl in #4771
- fix(HoleFiller): typo by @ccetl in #4778
- fix(Hotbar): food level out of bounds by @1zun4 in #4782
- fix(PacketQueueManager): schedule order and packet tracking by @1zun4 in #4783
- fix(PacketQueueManager): bad flush on event flush by @1zun4 in #4784
- feat(FakeLag): flush options by @1zun4 in #4785
- fix(PacketMine): use the correct efficiency by @ccetl in #4788
- feat(PacketMine): make waiting for confirmation optional by @ccetl in #4802
- fix(ChestAura): outdated BlockState by @MukjepScarlet in #4793
- chore: improve German translations by @Jucku in #4764
- refactor: SequenceManager by @MukjepScarlet in #4810
- Revert "refactor: SequenceManager" by @1zun4 in #4822
- feat(CustomAmbience): easier settings by @ccetl in #4817
- refactor: short priority for event handlers by @MukjepScarlet in #4812
- refactor(BedDefender): expanded search radius by @MukjepScarlet in #4824
- feat(FakeLag): recoilTime by @larryngton2 in #4811
- feat(Gaussian): added dynamicHurtTime by @larryngton2 in #4806
- feat(AccelerationSmoothMode): SigmoidDeceleration by @larryngton2 in #4837
- fix: language without i18n file causes NPE by @MukjepScarlet in #4838
- fix(Minimap): no free available atlas positions by @MukjepScarlet in #4726
- feat(PacketMine): breakDamage setting by @ccetl in #4843
- chore: completion of zh_cn by @MukjepScarlet in #4856
- refactor: improvement of NameProtect & Spammer by @MukjepScarlet in #4857
- refactor(BedPlates): optimized iteration of beds by @MukjepScarlet in #4859
- feat(Backtrack): added more options by @larryngton2 in #4852
- feat(AccelerationSmoothMode): more things by @larryngton2 in #4840
- chore(Sequence): rename withContext to waitFor by @MukjepScarlet in #4867
- fix(AntiSpam): Incorrect string conversion by @MukjepScarlet in #4865
- updated the Russian translation by @sqlerrorthing in #4872
- refactor/fix(AutoChatGame): answer request handler by @MukjepScarlet in #4871
- refactor(CosmeticService): download executor for refresh by @MukjepScarlet in #4881
- fix(nextgen) trajectories double times render calls by @sqlerrorthing in #4880
- CI: GitHub code scanning integration for detekt errors / warnings by @DataM0del in #4887
- fix(nextgen) Update russian translations by @sqlerrorthing in #4875
- fix(PacketMine): renders ignoring breakDamage by @ccetl in #4903
- chore: MCEF 1.3.0 by @1zun4 in #4904
- feat: ItemChams by @ccetl in #4902
- feat(InventoryMove): no inventory interactions while moving by @Zirada in #4728
- refactor: code improvements by @MukjepScarlet in #4794
- feat(MurderMystery): Add dropped bow render & player role tag to tablist by @CertainRawrys in #4845
- feat(Telly): added reset modes by @larryngton2 in #4758
- fix(SpeedVulcanGround286): not able to jump by @1zun4 in #4905
- feat(Gaussian): more dynamic options by @larryngton2 in #4883
- fix: is block at position by @1zun4 in #4908
- fix(NoFall/MLG): not placing water by @1zun4 in #4909
- fix: background consistency by @1zun4 in #4911
- Fix: Help command didn't allow you to do .help by @Razzy52 in #4917
- chore: dependencies update by @1zun4 in #4920
- fix(HoleManager): NPE on unsubscribing all modules by @MukjepScarlet in #4919
- fix(Nametags): Old style formatting by @sqlerrorthing in #4897
- refactor: input overwrite by @1zun4 in #4923
- refactor(ChunkScanner/Minimap): improved block state getting by @MukjepScarlet in #4921
- Upgrade to Svelte 5 by @SenkJu in #4922
- fix: duplicated proxy set notification by @1zun4 in #4924
- fix: module state desync in search bar by @SenkJu in #4925
- feat: Auto Pearl by @1zun4 in #4926
- fix(Language): not updating translations on the fly by @1zun4 in #4927
- fix: locate feature of clickgui search by @SenkJu in #4928
- feat(TickBase): post and future mode by @1zun4 in #4929
- feat(TickBase): call mode by @1zun4 in #4931
- fix(Breadcrumbs): immutable pair left operation by @1zun4 in #4932
- fix(Minimap): lock on ArrayBlockingQueue take by @1zun4 in #4933
- fix: ignore case for minecraft autocompletion by @Zirada in #4930
- fix(Minimap): missing max height for calculation by @MukjepScarlet in #4936
- chore: improve German translations by @Jucku in #4934
- fix(ClientSpoofer): run when not in-game by @1zun4 in #4937
- refactor(AutoConfig): auto set loadingNow flag by @MukjepScarlet in #4944
New Contributors
- @sqlerrorthing made their first contribution in #4872
- @CertainRawrys made their first contribution in #4845
Full Changelog: v0.21.0...v0.22.0
v0.21.0
What's Changed
- feat(GodBridge): random ledge mode by @1zun4 in #4690
- fix KillAura not attacking with MultiActions enabled and autoblock disabled by @ManInMyVan in #4689
- feat(ChestAura): not in combat option by @1zun4 in #4693
- refactor(EventSystem): Running States and Event Handler by @1zun4 in #4695
- refactor(FakeLag): handling via event by @1zun4 in #4696
- feat(Criticals): blink mode by @1zun4 in #4699
- feat(PacketQueueManager): wireframe esp by @1zun4 in #4700
- feat(Criticals-Blink): range option by @1zun4 in #4701
- fix(PingSpoof): flushing too early by @1zun4 in #4703
- fix: fixed running state on certain modules by @1zun4 in #4712
- fix: speed recursion by @1zun4 in #4713
- fix(interop): enable states by @1zun4 in #4714
- refactor: commands by @ccetl in #4711
- fix: ChestAura for large chests by @MukjepScarlet in #4707
- fix: AutoFarm AutoPlaceCrops by @MukjepScarlet in #4706
- fix(Criticals-Blink): inverted enemy in range by @1zun4 in #4716
- feat: anti VFP disconnect by @ccetl in #4717
- refactor: access prevention by @1zun4 in #4718
- feat(AutoBuff): rotating timing on-tick + on-use by @1zun4 in #4751
- feat(ClickScheduler): higher minimum cooldown range by @1zun4 in #4753
- feat: PacketLogger by @ccetl in #4661
- feat(ItemTags): dynamic cluster size by distance by @MukjepScarlet in #4694
- refactor(TpAura): AStarMode optimization by @MukjepScarlet in #4756
- feat: added balanceLimitSpeed to timerrange by @larryngton2 in #4715
- fix(BlockShapeEvent): collision shape change on non-movement by @1zun4 in #4763
- fix(PacketLogger): only running ingame by @ccetl in #4761
- refactor: ProphuntESP by @MukjepScarlet in #4737
- feat(Invsee): view players outside render distance by @Zirada in #4710
- feat(AutoBuff): add fireresistance potion by @Jucku in #4752
- refactor(CombineMobs): save mob count of positions by @MukjepScarlet in #4692
- feat: HoleFiller by @ccetl in #4760
Full Changelog: v0.20.0...v0.21.0
v0.20.0
What's Changed
- fix: registered not required events by @1zun4 in #4555
- chore: update nextgen zh_cn by @latiao-1337 in #4551
- feat: antivoid (flag, blink) mode by @1zun4 in #4558
- refactor: code improvements by @MukjepScarlet in #4565
- fix: modules from scripts have incorrect order by @MukjepScarlet in #4566
- fix: frequent ClickGUI view restart by @1zun4 in #4570
- chore: bump mods by @1zun4 in #4575
- fix: xray sodium compatibility by @1zun4 in #4576
- fix: xray not reloading on value changed by @1zun4 in #4577
- refactor: liquidwalk vulcan 2.8.5 - 2.9.1 by @1zun4 in #4578
- fix: ESP glow true-sight on entities by @1zun4 in #4579
- feat: split gaussian factor and dynamic factor by @larryngton2 in #4572
- chore: mixin compatibility Java 21 by @1zun4 in #4580
- fix: true-sight esp on selected entities by @1zun4 in #4581
- refactor: extract public method of CustomAmbience by @MukjepScarlet in #4587
- fix(PlacementRenderHandler): wrong call order by @ccetl in #4603
- refactor: control the parallelism of ChunkScanner by @MukjepScarlet in #4600
- feat(CrystalAura): BasePlace by @ccetl in #4548
- feat: age option for custom AntiBot by @MukjepScarlet in #4583
- feat: MiddleClickAction by @ccetl in #4589
- chore: improve German translations by @Jucku in #4594
- refactor: improved BedPlates by @MukjepScarlet in #4610
- Elytra recast module by @Pivo1lovv in #4485
- chore: remove rewriting from coding standards by @ccetl in #4612
- feat: Add grid snapping to clickgui with visual overlay by @maindevo in #4598
- fix: remove debug console.log from BlockSetting.svelte by @SenkJu in #4613
- fix: changing SearchBarAutoFocus value has no immediate effect by @SenkJu in #4614
- fix: ClickGUI cache JCEF issue by @1zun4 in #4617
- feat: value key-path system by @ccetl in #3256
- fix: scaled position of click gui panels by @SenkJu in #4619
- fix: unnecessary clickgui panel config saves by @SenkJu in #4622
- fix: clickgui panels being draggable using right click by @SenkJu in #4623
- feat(Speed): not while using item option by @1zun4 in #4635
- chore: update translation ru_ru by @zhevonez in #4634
- fix(surround): handle update section blocks by @ccetl in #4631
- feat(SuperKnockback): add OnlyFacing setting by @MukjepScarlet in #4628
- feat(Clip): horizontal direction by key input by @MukjepScarlet in #4626
- refactor: buffered readers/writers for config by @MukjepScarlet in #4621
- feat: FastExp by @ccetl in #4590
- chore(DebugRecorder): consistency with folder names by @1zun4 in #4637
- feat: JCEF cache cleanup by @1zun4 in #4638
- blocksmc bypasses by @liquidsquid1 in #4639
- fix: hide swordblock shield better by @ManInMyVan in #4121
- feat: added yaw offsets to the intave speed by @larryngton2 in #4567
- feat: TpAura by @1zun4 in #1969
- Bump MCEF dep version by @tratan in #4641
- refactor: config system by @1zun4 in #4643
- fix: component read-only on file GSON instance by @1zun4 in #4644
- fix: outdated GL version on background by @1zun4 in #4645
- fix: GLSL 3.30 shader background compatible by @1zun4 in #4654
- feat(AntiVoid): ghost block by @1zun4 in #4657
- feat: PacketMine by @ccetl in #4632
- refactor: font system by @1zun4 in #4658
- feat: name generator for Name Protect and Alt Manager by @1zun4 in #4659
- fix(NameProtect): replacing others when OFF by @1zun4 in #4660
- fix: made the intave speed's yaw offsets actually fucking work by @larryngton2 in #4650
- feat: more backtrack improvements by @larryngton2 in #4611
- feat: blocksmc step by @liquidsquid1 in #4662
- fix: crash on window title update on macOS by @1zun4 in #4663
- chore: improve German translations by @Jucku in #4664
- fix(sliders): handle changes only by @1zun4 in #4636
- fix: subjective SwordBlock settings by @ManInMyVan in #4666
- fix: Minimap thread-safe by @MukjepScarlet in #4670
- refactor: collection optimizations by @MukjepScarlet in #4673
- fix: ClickGUI handling off-inputs by @1zun4 in #4677
- fix: fake-lag concurrent modification by @1zun4 in #4678
- fix(netty-server): concurrent modification on broadcast by @1zun4 in #4679
- feat(Interop): module activation trigger by @1zun4 in #4681
- feat: prevent server closing client screen by @1zun4 in #4682
- feat: blocksmc speed update by @liquidsquid1 in #4683
- fix(Step): check can step on motion-type modes by @1zun4 in #4684
- refactor(Listenable): is running by @1zun4 in #4687
New Contributors
- @Pivo1lovv made their first contribution in #4485
- @maindevo made their first contribution in #4598
- @tratan made their first contribution in #4641
Full Changelog: v0.19.0...v0.20.0
v0.19.0
What's Changed
- fix: outline box not full by @1zun4 in #4517
- fix: not updating clickgui after theme change by @1zun4 in #4518
- refactor(HoleESP): save long value of BlockPos by @MukjepScarlet in #4516
- fix: sync on bind by @1zun4 in #4519
- fix: key instead of bind by @ccetl in #4531
- fix: rods being considered as throwables by @larryngton2 in #4437
- hylex bypasses by @liquidsquid1 in #4535
- feat(CrystalAura): id predict and set dead by @ccetl in #4527
- feat: speed in combat option by @1zun4 in #4536
Full Changelog: v0.18.0...v0.19.0
v0.18.0
What's Changed
- fix: vehicle control missing speed options by @1zun4 in #4355
- fix: add missing surround description by @ccetl in #4357
- fix: StorageESP crashes at joining InsanityCraft (#4353) by @MukjepScarlet in #4359
- feat: GraalJS JIT by @1zun4 in #4368
- feat: key option by @1zun4 in #4373
- feat: polyglot full support by @1zun4 in #4376
- refactor: lazy loading translation files by @MukjepScarlet in #4344
- remove deprecated Color4b.toRGBA by @MukjepScarlet in #4366
- chore: improve German translations by @Jucku in #4365
- completion of zh_cn by @MukjepScarlet in #4364
- refactor(MobOwners): use MC built-in Thread Pool by @MukjepScarlet in #4362
- feat: MCEF 1.2.0-1.21.1 by @1zun4 in #4377
- add Kotlin extensions for Pairs of fastutil by @MukjepScarlet in #4382
- fix: wrong Vec3d range caused by #4297 by @MukjepScarlet in #4385
- improve: CrystalAura by @ccetl in #4335
- rewrite: position command by @ccetl in #4390
- chore: update translation en_US by @zhevonez in #4396
- chore: update translation ru_ru by @zhevonez in #4395
- feat: boatfly alias for vehicle control by @1zun4 in #4408
- chore: improve German translations by @Jucku in #4405
- Improve(BedDefender): Placement priority by layer by @MukjepScarlet in #4411
- fix: 360 flag on none angle smooth by @1zun4 in #4423
- fix: useless angle smooth modes on aimbot by @1zun4 in #4451
- fix: words not separated by @ccetl in #4427
- refactor: provide the BlockPos to the SlotFinder by @ccetl in #4413
- feat: added interpolation to rotation module vectors by @larryngton2 in #4440
- fix: netty singleplayer bug by @1zun4 in #4455
- refactor: API of Module choices by @MukjepScarlet in #4375
- feat: better autoshoot by @larryngton2 in #4438
- refactor(EventManager): insert directly instead of adding and sorting by @MukjepScarlet in #4453
- feat: intave consume noslow modes by @larryngton2 in #4436
- feat: automatic VClip by @ccetl in #4402
- Improve client initialization by @MukjepScarlet in #4416
- refactor: useless mc variable on backtrack by @1zun4 in #4456
- refactor(Xray): rename exposure-only to only-exposed by @1zun4 in #4457
- refactor: add auto trim for server address inputs by @MukjepScarlet in #4361
- feat: FreeLook by @Zirada in #4293
- fix(Surround): option naming by @1zun4 in #4458
- chore: improve German translations by @Jucku in #4463
- feat: lazy debug info (optional) by @MukjepScarlet in #4462
- refactor: make ClientResourceReloader sync by @MukjepScarlet in #4468
- feat: hook proxy for account authentication by @1zun4 in #4467
- fix: rotation normalize by @1zun4 in #4469
- refactor: rotation resetting by @1zun4 in #4472
- feat: better pointtracker by @larryngton2 in #4439
- feat: scaffold ceiling feature + scaffold headhitter feature by @liquidsquid1 in #4474
- chore: new default background by @1zun4 in #4478
- fix: missing PNG background by @1zun4 in #4480
- fix: forward authentication value not being reset by @SenkJu in #4482
- fix: coerce gaussian offset pitch factor by @larryngton2 in #4491
- revert: use of virtual thread by @1zun4 in #4493
- feat: autoblock blockrate and added blinking to watchdog mode by @larryngton2 in #4490
- refactor: proxy validator by @1zun4 in #4501
- feat: loader animation on menu buttons by @SenkJu in #4484
- fix: instant click-gui by @1zun4 in #4505
- feat: additional button loaders in main menu by @SenkJu in #4506
- feat: improved static wallpaper by @SenkJu in #4507
- feat: improved clarity of authenication forwarding in proxy manager by @SenkJu in #4508
- fix: proxy validator not failing by @1zun4 in #4509
- fix: useMinecraftAutocompletion not working by @Zirada in #4503
- feat: Added priority to inventory actions by @be4dev in #4510
- fix: ChunkScanner subscribers not clearing on world change by @MukjepScarlet in #4473
- feat: InventoryTracker and Invsee command by @Zirada in #4441
- fix: ClickGUI sync by @1zun4 in #4513
- feat: visual enhancements on civ and breaker module by @1zun4 in #4514
New Contributors
Full Changelog: v0.17.0...v0.18.0
v0.17.0
What's Changed
- feat: menu modal shadows by @SenkJu in #4205
- fix: edit account button being clickable in account manager by @SenkJu in #4206
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.2 to 5.11.3 by @dependabot in #4211
- chore(deps): bump org.apache.tika:tika-core from 2.9.2 to 3.0.0 by @dependabot in #4208
- Update ru_ru.json by @zhevonez in #4209
- feat: shulker boxes in ghost-hand by @ccetl in #4198
- chore: improve German translations by @Jucku in #4213
- feat: add prefix and suffix options to BetterChat by @ccetl in #4214
- refactor: code improvements by @MukjepScarlet in #4200
- fix(ProjectilePuncher): wrong calculation by @MukjepScarlet in #4193
- fix: intave velocity jump chance by @larryngton2 in #4207
- feat: TNT Timer module by @MukjepScarlet in #4147
- feat: add more conditions to Eagle by @MukjepScarlet in #4178
- fix(Minimap): wrong position (caused by #4200) by @MukjepScarlet in #4230
- fix: blank friend on NameProtect by @1zun4 in #4231
- Intave velo fix again again by @larryngton2 in #4228
- chore(nextgen): improve chinese translations by @guosic in #4227
- feat: upgrade bind system by @1zun4 in #4120
- feat: block placer by @ccetl in #4061
- chore: use gpt-4o-mini on AutoChatGame by @1zun4 in #4232
- chore: improve default values by @ccetl in #4235
- fix: BedBreaker trying to break unbreakable blocks by @ccetl in #4233
- chore: improve German translations by @Jucku in #4234
- Update ru_ru.json by @zhevonez in #4239
- fix: Xray FullBright not working on Sodium by @1zun4 in #4242
- feat: zoom animation options by @ccetl in #4241
- feat: SilentHotbar module by @ccetl in #4236
- refactor: rewrite BedPlates by @MukjepScarlet in #4229
- refactor: interop server by @1zun4 in #4244
- fix: Guilded server has been deleted by @1zun4 in #4245
- fix: tabgui controls by @1zun4 in #4246
- fix: bind command unbind and key not found by @1zun4 in #4247
- Guilded patch by @zhevonez in #4248
- feat: improve flag-check by @ccetl in #4212
- feat: offhand module by @ccetl in #4183
- feat: customizeable text component by @1zun4 in #4250
- chore: improve German translations by @Jucku in #4251
- fix: protocol API by @1zun4 in #4255
- refactor: interop server function registry by @1zun4 in #4256
- fix: inverted function by @ccetl in #4259
- refactor of Minimap by @MukjepScarlet in #4238
- feat: twerk by @ccetl in #4258
- feat: protocol version in window title by @1zun4 in #4260
- Update DisablerVulcanScaffold.kt by @TheColorfulGabibbo in #4181
- fix: disabler spam during config load by @1zun4 in #4261
- refactor: nuker by @1zun4 in #4254
- feat: custom keepsprint multiplier by @ManInMyVan in #4301
- feat: vehicle control improvement +vulcan bypass by @1zun4 in #4322
- fix: offhand not selecting the hotbar slot by @ccetl in #4319
- Update ru_ru.json by @zhevonez in #4279
- feat: paper dupe by @1zun4 in #4338
- feat: targetstrafe requiresSpeed by @larryngton2 in #4336
- fix: Teleport not being compatible with vehicles by @ccetl in #4334
- feat: vehicle no clip by @ccetl in #4331
- improve: AntiBlind by @ccetl in #4330
- fix: AntiStaff chat message spam by @ccetl in #4339
- feat: improved timerrange by @larryngton2 in #4326
- refactor: change StorageESP state tracker by @MukjepScarlet in #4305
- feat: OnlyMove in Modify Velocity by @ManInMyVan in #4302
- feat: better accel anglesmooth by @larryngton2 in #4298
- refactor: BlockExtensions by @MukjepScarlet in #4257
- feat: better backtrack by @larryngton2 in #4272
- chore: improve German translations by @Jucku in #4269
- feat: sneak noslow by @ManInMyVan in #4281
- feat: NotInWater setting in SuperKnockback by @ManInMyVan in #4299
- refactor: type specified collections by @MukjepScarlet in #4297
- feat: intave speed by @larryngton2 in #4290
- chore: add dupe description by @1zun4 in #4347
- feat: surround by @ccetl in #4277
- fix: intave speed by @larryngton2 in #4345
- Update ru_ru.json by @zhevonez in #4348
- refactor: HoleESP by @MukjepScarlet in #4343
- refactor: nametags by @1zun4 in #4349
- feat: disable on setback for fly by @1zun4 in #4350
- feat: vehicle control base and sprint speed by @1zun4 in #4351
New Contributors
- @TheColorfulGabibbo made their first contribution in #4181
Full Changelog: v0.16.0...v0.17.0
b98
What's Changed
- fix(legacy): removed unused gl func in blockoverlay by @EclipsesDev in #3954
- fix(legacy): flagcheck ghostblock falses by @EclipsesDev in #3955
- feat(legacy): added keeptablist & redo flagcheck ghostblock checks by @EclipsesDev in #3956
- fix(legacy): gradient shader stuttering (sometimes) by @EclipsesDev in #3958
- feat(legacy): ported nextgen spigotspam disabler & fixed custom background by @EclipsesDev in #3965
- feat(legacy): added background glow & fixed background deletion by @EclipsesDev in #3968
- chore(legacy): updates copyright license by @EclipsesDev in #3976
- refactor(legacy): removed mixinguiIngameforge class by @EclipsesDev in #3977
- fix(legacy): storageesp wireframe render bug by @EclipsesDev in #3988
- fix(legacy): verusfly disabler flagging scaffold B by @EclipsesDev in #3987
- feat(legacy): added showdeprecated options to speed & fly by @EclipsesDev in #3989
- refactor(legacy): small cleanups by @Coccocoahelper in #3982
- Revert "refactor(legacy): small cleanups" by @EclipsesDev in #3990
- fix(legacy): verusfly flagging badpacketO by @EclipsesDev in #3991
- fix(legacy): jumpOnUserInput not working properly by @EclipsesDev in #3995
- fix(legacy): nametags not rendering correctly by @EclipsesDev in #3997
- feat(legacy): vulcan 0 0 velocity by @EclipsesDev in #3998
- fix(legacy): tower rotations, vulcan velocity & scaffold disabler by @EclipsesDev in #3999
- fix(legacy): verusfly scaffold B flag pt.2 by @EclipsesDev in #4000
- feat(legacy): An alternative implementation of FreeCam. by @mems01 in #4009
- feats(legacy): PostInventoryCloseDelay option, delay functionality for AutoArmor and fixed FreeCam blinding the user when inside a block. by @mems01 in #4011
- feat(legacy): Pre-rotate functionality for Scaffold GodBridge. (from Nextgen) by @mems01 in #4025
- remove(legacy): AutoJump option. by @mems01 in #4031
- fix(legacy): TickBase being movement-detected by anti-cheats. by @mems01 in #4037
- feat(legacy): Proper lists to save information for AntiBot. by @mems01 in #4039
- feat(legacy): Re-added UseStaticRotation, renamed it to UseOptimizedPitch. by @mems01 in #4041
- feat(legacy): ForwardTrack module. by @mems01 in #4043
- fix(legacy): SimulatedPlayer not detecting ledge. by @mems01 in #4044
- fix(legacy): ForwardTrack not displaying positions correctly in Singleplayer. by @mems01 in #4050
- fix(legacy): Fixed Tower not rotating. by @mems01 in #4054
- Completion en_us and zh_cn and zh_tw by @latiao-1337 in #4053
- feats(legacy): Improved SimulateShortStop option, fixed inventory-based modules breaking rotations, recoded RotationRecorder. by @mems01 in #4056
- fix(legacy): Library used for RotationRecorder not being found on production environment. by @mems01 in #4059
- feats(legacy): FreeLook module, fixed rotation pitch not being smooth and added FreezeYCamera option to Scaffold. by @mems01 in #4062
- feat(legacy): Cleaned up Tower module. by @mems01 in #4065
- feat(legacy): added arraylist outline rect & some fixes by @EclipsesDev in #4067
- feat(legacy): added rounded-rect to blackhotbar by @EclipsesDev in #4068
- refactor(legacy): renamed BowAimbot -> ProjectileAimbot by @EclipsesDev in #4069
- fix(legacy): wrong arraylist roundedrect condition by @EclipsesDev in #4071
- feat(legacy): HUD Elements Update (Text, Arraylist) by @EclipsesDev in #4082
- fix(legacy): bedbreaker ignoreOwnBed improvement by @EclipsesDev in #4084
- fix(legacy): fixed default text background scale by @EclipsesDev in #4085
- feat(legacy): added fakelag pauseOnNoMove/OnChest options & fixed storageesp wireframe by @EclipsesDev in #4087
- feat(legacy): added autoclicker onlyblock option by @EclipsesDev in #4093
- chore(legacy): Simplified the way of making rotation options for modules. by @mems01 in #4091
- feat(legacy): ColorSettings option. by @mems01 in #4109
- chore(legacy): added freelook translation by @EclipsesDev in #4132
- fix(legacy): Attempt at fixing concurrent exceptions. by @mems01 in #4133
- feat(legacy): ported hypixel bypasses & fixed vulcan velocity by @EclipsesDev in #4151
- feat(legacy): ported intavereduce velocity by @EclipsesDev in #4155
- fix(legacy): ConcurrentModificationException Crash by @EclipsesDev in #4156
- fix(legacy): missing prefix on liquidchat by @EclipsesDev in #4164
- feat(legacy): BlockSafe Scaffold option. by @mems01 in #4160
- feat(legacy): projectileaimbot (gravitytype & otheritems) by @EclipsesDev in #4172
- feat(legacy): added fakelag min/max distance by @EclipsesDev in #4173
- feat(legacy): staffdetector gommehd staff list & velocity check by @EclipsesDev in #4174
- fix(legacy): disable backgroundshader on resoucepackgui by @EclipsesDev in #4188
- fix(legacy): tower not on move option by @EclipsesDev in #4189
Full Changelog: b97...b98