Releases: CCBlueX/LiquidBounce
Releases · CCBlueX/LiquidBounce
v0.1.8
What's Changed
- fix: stabilized returning unbalanced click cycle by @1zun4 in #2445
- fix: killaura auto-block timing by @1zun4 in #2447
- fix: unable to use use-key during killaura by @1zun4 in #2448
- feat: normal distribution click pattern by @1zun4 in #2449
- feat: interact noslow and re-located block modes by @1zun4 in #2451
- feat: air-walker to Animations by @1zun4 in #2452
- feat: antivoid velocity timeout and restore by @1zun4 in #2453
- chore: adjust StorageESP default color by @1zun4 in #2454
- fix: globalised last click time by @1zun4 in #2455
- fix: start with random CPS by @1zun4 in #2456
Full Changelog: v0.1.7...v0.1.8
v0.1.7
What's Changed
- Nextgen: Update Chinese translation by @guosic in #2402
- fix: route desync check bug by @SenkJu in #2412
- feat: say command by @1zun4 in #2415
- feat: Timer, Glue and MaximumDistance option to NcpClip (BlocksMC Fly) by @1zun4 in #2416
- fix: atlas file left over by @1zun4 in #2417
- feat: Use proper item texture from texture pack in target HUD by @SenkJu in #2418
- feat: rewritten ClickScheduler with new Technique types by @1zun4 in #2419
- feat: KillAura FailSwing own click scheduler by @1zun4 in #2421
- chore: remove debug recorder module by @1zun4 in #2422
- feat: improve aim-plan relative mode by @1zun4 in #2423
- feat: improved overtime behaviour by @1zun4 in #2425
- fix: another overtime fix by @1zun4 in #2426
- fix: NameCollector activation not disabled by @1zun4 in #2427
- feat: AutoF5 by @1zun4 in #2429
- fix: velocity cancels whole explosion by @1zun4 in #2430
- feat: Entity Control by @1zun4 in #2431
- feat: more responsive menu animations by @SenkJu in #2432
- refactor: ChestStealer Move Mode by @1zun4 in #2433
- feat: better menu notifications by @SenkJu in #2436
- feat: AutoShoot Disable Auto-Slot Select by @be4dev in #2439
- feat: Improved timer and request handler by @be4dev in #2441
- feat: AutoPot Inventory Constrains by @1zun4 in #2442
- fix: possible butterfly fix by @1zun4 in #2443
Full Changelog: v0.1.6...v0.1.7
v0.1.6
What's Changed
- fix: Color of Realms tooltip by @SenkJu in #2340
- fix: Width of search bar input by @SenkJu in #2341
- fix: TargetHUD avatar not displayed correctly by @1zun4 in #2343
- fix: UI in dev-mode in prod by @1zun4 in #2344
- feat: improved custom components by @1zun4 in #2345
- fix: blur on hidden HUD by @1zun4 in #2347
- feat: TargetHUD consider health score by @1zun4 in #2349
- fix: Launching will sometimes redirect to none instead of title by @SenkJu in #2351
- fix: Sometimes to redirecting to screen by @SenkJu in #2352
- fix: dev mode being enabled by @SenkJu in #2353
- fix: ArrayList glitching modules by @SenkJu in #2354
- fix(nextgen): Fix Scaffold rotation heuristic causing too many rotations by @superblaubeere27 in #2355
- fix: nightly exclude tests by @1zun4 in #2359
- feat: dynamic refresh rate on JCEF by @1zun4 in #2360
- feat: custom invalid session text by @1zun4 in #2361
- fix: client storing config not safely and often enough by @1zun4 in #2369
- feat: double clicking menu list items by @SenkJu in #2372
- fix: duplicate logging (already handles exception) by @1zun4 in #2373
- fix: blur crash by @1zun4 in #2374
- fix: tabs not sorted by priority by @1zun4 in #2375
- fix: minimap on top of integration overlay by @1zun4 in #2377
- fix: NoClassDefFoundError without Vfp by @1zun4 in #2379
- fix: ClickGUI search bar by @SenkJu in #2378
- fix: enter bypassing disabled check in modals by @SenkJu in #2380
- fix: org.cef.browser.CefBrowser_N.N_Close -> EXCEPTION_ACCESS_VIOLATION by @1zun4 in #2381
- fix: button settings always listening for enter by @SenkJu in #2382
- fix: vfp compatibility proxy by @1zun4 in #2383
- fix: too big gui scale by default by @1zun4 in #2384
- feat(nextgen): Added
PrioritizeOverKillAura
to Fucker by @superblaubeere27 in #2386 - fix: static color breaking box mode by @1zun4 in #2387
- Revert "fix: static color breaking box mode" by @superblaubeere27 in #2388
- fix(nextgen): StorageESP now renders correctly and treats chested Donkeys (and llamas, etc.) as Storage by @superblaubeere27 in #2389
- fix(nextgen): Changed default outline shader width back to 2.0 by @superblaubeere27 in #2390
- fix: minimap scale factor issue by @1zun4 in #2391
- refactor: color mode block awareness by @1zun4 in #2392
- fix: remap Java.type(...) by @1zun4 in #2394
- feat: SmartEat description by @1zun4 in #2395
- fix: remapClassName and probeEnvironment by @1zun4 in #2396
- feat: directory -> browse command by @1zun4 in #2398
- feat: JsModule error handling (to chat) by @1zun4 in #2399
- [NEXTGEN] Improved AntiVoid by @be4dev in #2385
- fix: proxy wrong notification by @1zun4 in #2400
Full Changelog: v0.1.5...v0.1.6
v0.1.5
What's Changed
- nextgen(fix): Make AutoArmor calculation take toughness and defense points into account correctly by @superblaubeere27 in #2035
- fix(nextgen): Make NameTags items scale with nametags by @superblaubeere27 in #2036
- feat(nextgen): ScriptAPI Settings by @SenkJu in #2030
- feat(nextgen): ScriptAPI getCompletions and validate for commands by @SenkJu in #2037
- Fix issues with validators in ScriptAPI by @SenkJu in #2039
- fix(nextgen): keep sprint always on by @1zun4 in #2040
- fix: Fix Friend Name obfuscation by @superblaubeere27 in #2041
- feat(nextgen): Background Shader by @1zun4 in #1862
- feat(nextgen): Scaffold Swing options by @jieshule in #2059
- chore(nextgen): clean-up to fix detekt by @1zun4 in #2060
- Grim/Hoplite Bypasses by @Razzy52 in #2061
- Update to gradle 8.6 by @Snowiiii in #2057
- docs: linked original shader by @1zun4 in #2062
- fix: duplicate value name on AntiExploit by @1zun4 in #2074
- fix: auto config mismatch by @1zun4 in #2076
- feat(nextgen): RestAPI extended by @1zun4 in #2077
- fix(nextgen): bundle theme not running after changes by @1zun4 in #2078
- feat(nextgen): prototype proxy manager by @1zun4 in #2079
- NEXTGEN: Added OnClick option (with DelayUntilStop suboption) to Aimbot and KillAura. by @mems01 in #2095
- Add offhand support for autogapple by @mazioot in #2097
- feat: extend player statistic event and rest endpoint by @1zun4 in #2101
- Added Command Completions ServerCrasher mode. by @VenixPLL in #2103
- fix: Fortinet AV flag because of Log4J server crasher by @1zun4 in #2105
- Improved CompletionExploit ServerCrasher by @VenixPLL in #2108
- chore: less revealing log info by @1zun4 in #2110
- Added AutoMode to CompletionExploit by @VenixPLL in #2109
- fix: server crasher not disabling on quit by @1zun4 in #2111
- fix(nextgen): Fix some scaffold rotation problems by @superblaubeere27 in #2114
- feat: Improvement and optimisation of the UI system by @1zun4 in #2115
- fix: not handling download error by @1zun4 in #2116
- revert: remove of blur open effect by @1zun4 in #2117
- fix: accidentally used tenacc functions in prod by @1zun4 in #2121
- feat: Vulcan Speed and Step by @1zun4 in #2123
- fix: disable on quit by @1zun4 in #2125
- feat: Config RestAPI and Command Improvement by @1zun4 in #2124
- fix: clip requiresStandOn not working and default horizontal by @1zun4 in #2130
- feat: pulldown tower by @1zun4 in #2131
- refactor: cleaned up scaffold options by @1zun4 in #2132
- feat: Vulcan ClickTP by @1zun4 in #2133
- fix: auto config load not working by @1zun4 in #2134
- feat: improve vulcan tp by @1zun4 in #2135
- Nextgen Updated Chinese translation by @latiao-1337 in #2136
- feat: factor grim collide by @1zun4 in #2138
- fix: Fix security improvements by @superblaubeere27 in #2142
- refactor: Remove comments in code by @superblaubeere27 in #2143
- feat: UI Blur by @superblaubeere27 in #2151
- feat: Component System by @1zun4 in #2149
- feat: splash handling by @1zun4 in #2161
- fix: blendFunc missing by @1zun4 in #2168
- feat: RestAPI and static re-try PORT by @1zun4 in #2169
- feat(nextgen): fireball fly by @meo209 in #2154
- feat/fix: no ground affect break speed + crit mode by @1zun4 in #2174
- fix: blend not being reset by @1zun4 in #2175
- fix: do not use random favorite account by @1zun4 in #2176
- fix: override time not applying to multiplayer world by @1zun4 in #2177
- fix: Outline/Glow-Shader after it broke due to the ui blur feature by @superblaubeere27 in #2179
- refactor: make chestaura part of cheststealer by @1zun4 in #2181
- refactor: BugUp -> AntiVoid (rewritten) by @1zun4 in #2182
- feat: multiplayer ext. RestAPI by @1zun4 in #2183
- Added ConsoleSpammer module for GrimAC by @VenixPLL in #2186
- fix: no disconnect event on kick by @1zun4 in #2187
- fix: registering wrong event name by @1zun4 in #2188
- Added PaperWindow ServerCrasher mode by @VenixPLL in #2189
- fix: body part selection forced to HEAD by @1zun4 in #2192
- docs: paper window exploit by @1zun4 in #2193
- fix: Add username validation for cracked accounts by @superblaubeere27 in #2194
- fix: antivoid artificial lag during exempt by @1zun4 in #2200
- fix: VS navigation not being applied by @1zun4 in #2212
- feat: Add automatic data validation by @superblaubeere27 in #2178
- feat: fatal on font download by @1zun4 in #2215
- fix: no class lookup by @1zun4 in #2216
- refactor/feat(nextgen): Fireball Fly by @meo209 in #2190
- fix: perfect hit leftovers by @1zun4 in #2217
- fix: Fix precision issues in render code by @superblaubeere27 in #2218
- fix: Improved AutoWeapon and weapon estimation in general by @superblaubeere27 in #2219
- refactor: component split by @1zun4 in #2220
- feat: support choice tree (fixes fly issue too) by @1zun4 in #2221
- feat: RestAPI changes for UI rewrite by @1zun4 in #2222
- feat: VFP screen type by @1zun4 in #2228
- feat: Angerable and WaterCreature enemy types by @1zun4 in #2230
- feat: MCEF updated to v1.1.2 by @1zun4 in #2233
- feat: UI Item rendering API by @superblaubeere27 in #2234
- fix: Added resource reloading to item rendering by @superblaubeere27 in #2235
- fix: jcef reloading on mouse movement by @1zun4 in #2237
- feat: Item/Block groups in registries endpoint by @superblaubeere27 in #2245
- fix(nextgen): Renamed
.localconfig create
to.localconfig save
by @superblaubeere27 in #2256 - feat(nextgen): Added MapColor-ColorMode to BlockESP by @superblaubeere27 in #2260
- Nextgen: Update Chinese translation by @guosic in #2262
- feat(nextgen): ClickGUI animations by @SenkJu in #2268
- revert: static re-try PORT by @1zun4 in #2269
- feat(nexgen): Fix/Add Glow/Outline options to ESP modes by @superblaubeere27 in #2267
- feat: overlay tweak implementation by @1zun4 in #2272
- fix: duplicated hotbar when HUD off by @1zun4 in #2277
- ...
b89
What's Changed
- LEGACY: New Speed Mode & Improvement by @EclipsesDev in #1967
- LEGACY: Speed Fixes by @EclipsesDev in #1968
- LEGACY: StaffDetector by @EclipsesDev in #1973
- LEGACY: StaffDetector Improvement by @EclipsesDev in #1985
- LEGACY: Added VulcanHop Speed by @EclipsesDev in #1987
- Update TeleportCommand by @latiao-1337 in #1989
- LEGACY: StaffDetector Small Fixes & Update by @EclipsesDev in #1995
- LEGACY: StaffDetector Improvement & Fixes by @EclipsesDev in #2011
- LEGACY: StaffDetector Small Fixes by @EclipsesDev in #2025
- LEGACY: Added Intave Velocity & Minor Fixes by @EclipsesDev in #2032
- LEGACY: Improved Vulcan Speed by @EclipsesDev in #2044
- LEGACY: Fixed ESP Glow Mode by @EclipsesDev in #2045
- LEGACY: Added AutoDisable Module by @EclipsesDev in #2047
- LEGACY: Improved Speed by @EclipsesDev in #2054
- LEGACY: StaffDetector Improvement by @EclipsesDev in #2064
- LEGACY: fix a bug where you unable to interact with some entities by @ManInMyVan in #2068
- LEGACY: mmc autoplay by @182exe in #2070
- LEGACY: Added toggles for vertical and horizontal aim by @182exe in #2067
- LEGACY: ItemPhysics Small Update & Small Mixin Tweaks by @EclipsesDev in #2075
- LEGACY: Added SimulateDoubleClicking option to Scaffold and renamed KillAura's SimulateButterflyClicking option to SimulateDoubleClicking. by @mems01 in #2096
- LEGACY: TimerRange & KillAura Improvement by @EclipsesDev in #2102
- LEGACY: TimerRange Improvement & Optimization by @EclipsesDev in #2104
- LEGACY: Small Rendering Optimization by @EclipsesDev in #2127
- LEGACY: Rendering Optimization pt.2 by @EclipsesDev in #2129
- LEGACY: Added JumpPacket option to ConstantMotion Mode by @182exe in #2137
- LEGACY: Added Rounded Rectangle by @EclipsesDev in #2144
- LEGACY: Small Rounded Rect Update by @EclipsesDev in #2153
- LEGACY: Small Render Improvement by @EclipsesDev in #2162
- LEGACY: Nametags & TargetHUD fix by @EclipsesDev in #2163
- LEGACY: Velocity Fix by @EclipsesDev in #2164
- LEGACY: Added AutoJump to Scaffold by @EclipsesDev in #2165
Full Changelog: b88...b89
v0.1.4
What's Changed
- feat(nextgen): Update zh_cn.json by @guosic in #1984
- Create dipIfBurning Functionality by @Razzy52 in #1983
- fix(nextgen): liquidwalk not working with anything else than solid water by @1zun4 in #1990
- refactor(nextgen): cleaned-up disabler by @1zun4 in #1994
- chore(deps): bump com.github.node-gradle.node from 7.0.1 to 7.0.2 by @dependabot in #1993
- feat(nextgen): AntiStaff Improvement by @1zun4 in #1997
- fix(nextgen): AutoConfig load stacking by @1zun4 in #1998
- feat(nextgen): entrance feature to F#cker by @1zun4 in #1999
- feat(nextgen): OnGroundTicks for Blink NoFall by @1zun4 in #2002
- feat(nextgen): F#cker entrance extension and highlight feature by @1zun4 in #2003
- feat(nextgen): Jump Critical CanBeSeen option by @1zun4 in #2004
- refactor(scriptapi): Improve names of various methods and classes by @SenkJu in #1988
- feat(nextgen): Breezily Scaffold by @wevez in #1996
- feat(nextgen): KeepSprint Module by @1zun4 in #2005
- fix(nextgen): immediate break not calling block progress (autotool) by @1zun4 in #2006
- refactor(nextgen): Refactored MurderMystery by @superblaubeere27 in #2007
- feat(nextgen): ChestStealer ViaFix by @wevez in #2009
- fix(nextgen): Make RequestHandler stop the request when the requesting Module is disabled. by @superblaubeere27 in #2012
- fix(nextgen): Fix wrong suspension time on first sequence execution by @superblaubeere27 in #2013
- feat(nextgen): Point and Aim Update by @1zun4 in #2014
- feat(nextgen): Point and Aim Update by @1zun4 in #2015
- chore(nextgen): simplified usage of enumChoice by @1zun4 in #2016
- feat(nextgen): custom blocking animation by @1zun4 in #2017
- refactor(nextgen): cleaned up and new hurt-time option by @1zun4 in #2018
- feat(nextgen): Vulcan Speed and LiquidWalk by @Razzy52 in #2010
- fix strafe flag by @Razzy52 in #2019
- feat: base url option in AutoChatGame by @1zun4 in #2020
- fix(nextgen): tower sped-up XZ velocity by @1zun4 in #2021
- feat: increase maximum CPS in all-categories by @1zun4 in #2022
- fix(nextgen): equip offset applying to all actions by @1zun4 in #2023
- feat: ms login replace existing account on re-login by @1zun4 in #2024
- feat(nextgen): debug options by @1zun4 in #2026
- fix(nextgen): do not include target renderer by @1zun4 in #2027
- fix: panic disabled client too by @1zun4 in #2029
New Contributors
Full Changelog: v0.1.3...v0.1.4
v0.1.3
What's Changed
- fix(nextgen): netty content-length not checking bytearray length by @1zun4 in #1917
- fix: JS reflection util not remapping by @1zun4 in #1918
- fix(nextgen): JS reflection util class path slashes by @1zun4 in #1920
- Nextgen: Update Chinese translation by @guosic in #1924
- feat(nextgen): added blink to InventoryMove by @1zun4 in #1930
- feat(nextgen): strafe strict option and fix NotDuringAir by @1zun4 in #1931
- fix(nextgen): do not include autoaccount pw by @1zun4 in #1932
- fix(nextgen): AvoidHazards StackOverflowError by @1zun4 in #1935
- NEXTGEN: small improvements by @be4dev in #1926
- feat(nextgen): Add support for .mjs scripts by @fineless71 in #1933
- feat(nextgen): added create_world virtual screen type by @1zun4 in #1938
- feat(nextgen): Tenacc Integration testing by @superblaubeere27 in #1806
- Smaller Dependecies Updates by @Snowiiii in #1925
- revert(nextgen): rich presence being turned off on error by @1zun4 in #1941
- feat(nextgen): Lock feature by @1zun4 in #1942
- fix(nextgen): name collector creating file instead of directory by @1zun4 in #1943
- feat(nextgen): Auto Shoot module by @1zun4 in #1947
- feat(nextgen): autoshoot now supports FakeLag and PointTracker by @1zun4 in #1948
- chore(deps): bump io.gitlab.arturbosch.detekt from 1.23.4 to 1.23.5 by @dependabot in #1949
- feat(nextgen): implemented LiquidChat as module instead by @1zun4 in #1952
- fix: error handling and JSON fix on AutoChatGame by @1zun4 in #1953
- feat: AirJump JumpFreely, DoubleJump and GhostBlock mode by @1zun4 in #1954
- fix(nextgen): Cooldown Timing misconfigured by default for Critical damage by @1zun4 in #1958
- fix: autoshoot not re-checking server-side aim by @1zun4 in #1959
- feat: aim off threshold by @1zun4 in #1960
- feat(nextgen): InvCleaner update by @superblaubeere27 in #1964
- fix(nextgen): Improve criticals timing by @superblaubeere27 in #1965
- feat(nextgen): baritone compatibility support by @1zun4 in #1970
- fix(nextgen): downgrade fabric loader for lunar client compatibility (again?) by @1zun4 in #1971
- fix: ConditionalConfigurables breaking on Locked and clean-up by @1zun4 in #1974
- chore(nextgen): change CrystalAura to Combat category by @1zun4 in #1975
- feat(nextgen): Extend ScriptAPI functionallity by @1zun4 in #1904
- feat(nextgen): removal of the HideClient module by @1zun4 in #1981
- Create AntiHunger Module by @mazioot in #1979
- feat(nextgen): missing descriptions and translations by @1zun4 in #1982
New Contributors
- @fineless71 made their first contribution in #1933
- @Snowiiii made their first contribution in #1925
- @mazioot made their first contribution in #1979
Full Changelog: v0.1.2...v0.1.3
b88
What's Changed
- LEGACY: Added Relative and Linear smoother modes to RotationUtils-utilizing modules, improved RandomCenter option and much more. by @mems01 in #1775
- LEGACY: Fixed Scaffold placing when it doesn't have to. by @mems01 in #1776
- LEGACY: Fixed Scaffold placing when it doesn't have to. (add world variable) by @mems01 in #1777
- LEGACY: Added noPackets option to Sprint module and improved Freeze module by @FDPUser443 in #1774
- LEGACY: Added Disabler module and GhostBlock Velocity mode. by @mems01 in #1779
- LEGACY: Added SimulatedPlayer. by @mems01 in #1781
- add traditional Chinese(ZH_TW) + update Simplified Chinese(ZH_CN) by @latiao-1337 in #1786
- LEGACY: Fixed Aimbot FOV not working and added GhostBlock mode to BugUp module. by @mems01 in #1788
- LEGACY: Fixed ViaForge button position messing with other client buttons. by @mems01 in #1790
- [LEGACY] Update Chinese translation by @guosic in #1791
- LEGACY: Moved our button positions instead of moving ViaForge button. by @mems01 in #1797
- LEGACY: Improve GameDetector CompassCheck by @EclipsesDev in #1798
- LEGACY: Fixed KeyPearl slot switching and AntiFireball not hitting the fireballs by @FDPUser443 in #1796
- LEGACY: Add animation SwingSpeed option by @SuperSkidder in #1792
- LEGACY: Made Scaffold reset rotations according to KeepTicks regardless of KeepRotation option being on/off. AntiBlind module and Animation improvements. by @mems01 in #1801
- LEGACY: Added New NoFall Mode by @EclipsesDev in #1802
- LEGACY: Added PredictClientMovement, PredictEnemyPosition to Aimbot and KillAura and GaussianOffset suboption to KillAura. by @mems01 in #1808
- LEGACY: TimerRange Small Fixes & Improvement by @EclipsesDev in #1818
- LEGACY: TimeRange Bug fix & Optimization by @EclipsesDev in #1825
- LEGACY: Added MaxRotationDifferenceToSwing option to KillAura. by @mems01 in #1829
- LEGACY: Added New Fly Mode by @EclipsesDev in #1830
- LEGACY: Added AutoProjectile Module by @EclipsesDev in #1828
- LEGACY: Added New Velocity Mode by @EclipsesDev in #1831
- LEGACY: Added SwingWhenTicksLate and TicksLateToSwing options to KillAura. by @mems01 in #1837
- make session login text box have a big limit to fit session token by @182exe in #1823
- LEGACY: Fixed AntiFireball module not working on good anti-cheats. by @mems01 in #1838
- LEGACY: ItemPhysics Module by @EclipsesDev in #1841
- LEGACY: VerusFly fixes by @EclipsesDev in #1842
- Removed AAC option, added SimulateClosingInventory and SimulateButterflyClicking to KillAura. by @mems01 in #1846
- LEGACY: Fixed KillAura rotating on the wrong event. (mistake) by @mems01 in #1847
- LEGACY: Velocity Improvement by @EclipsesDev in #1853
- LEGACY: VerusFly Fix 2 by @EclipsesDev in #1852
- LEGACY: Update Chinese translation by @guosic in #1850
- LEGACY: Possibly fixed SimulatedPlayer producing exceptions on production environment. by @mems01 in #1854
- Revert "LEGACY: Possibly fixed SimulatedPlayer producing exceptions on production environment." by @mems01 in #1855
- LEGACY: Fixed SimulatedPlayer producing exceptions on production enviroments. by @mems01 in #1856
- LEGACY: TimerRange Bug Fix by @EclipsesDev in #1873
- [legacy] add aimbot jitter options & headlock option by @182exe in #1872
- LEGACY: AutoPlay Module by @EclipsesDev in #1903
- add breakblocks option (dont aim when mining) by @182exe in #1919
- LEGACY: Add a new animation util and Arraylist animation by @SuperSkidder in #1907
- LEGACY: fix velocity with backtrack by @ManInMyVan in #1928
- LEGACY: ItemPhysics Small Changes by @EclipsesDev in #1950
- LEGACY: Fix a stupid bug of arraylist slide animation by @SuperSkidder in #1957
- LEGACY: ESP Bug fix by @EclipsesDev in #1961
- LEGACY: TimerRange Improvement by @EclipsesDev in #1962
New Contributors
- @SuperSkidder made their first contribution in #1792
- @182exe made their first contribution in #1823
- @ManInMyVan made their first contribution in #1928
Full Changelog: b87...b88
v0.1.2
What's Changed
- fix(nextgen): gaussian offset being too large by @1zun4 in #1881
- fix(nextgen): stop eye predict on tick by @1zun4 in #1882
- fix(nextgen): HUD being displayed on Disconnect by @1zun4 in #1883
- feat(nextgen): Aim Update by @1zun4 in #1884
- feat(nextgen): ESP health mode by @1zun4 in #1885
- feat(nextgen): Criticals Packet Mode Improval by @1zun4 in #1886
- refactor: derp module code quality by @1zun4 in #1887
- fix(nextgen): fixes lunar client support broken by language remapping and mcef by @1zun4 in #1888
- fix(nextgen): stack overflow in language system by @1zun4 in #1889
- feat(nextgen): Scaffold Techniques by @1zun4 in #1890
- fix(nextgen): AntiStaff Velocity Check affected by Velocity by @1zun4 in #1891
- feat(nextgen): SwingFix module by @1zun4 in #1892
- feat(nextgen): apply velocity player motion percentage and reverse knockback by @1zun4 in #1893
- fix(nextgen): ESP health mode causing crash by @1zun4 in #1895
- refactor(nextgen): adjusted derp default value by @1zun4 in #1899
- feat: added NoClip DisableOnSetback option by @1zun4 in #1901
- refactor(nextgen): Base Refactor and Fixes by @1zun4 in #1900
- fix(nextgen): acknowledgement bug on start-up by @1zun4 in #1906
- fix(nextgen): description warn by @1zun4 in #1905
- feat(nextgen): Client Module Category (ClickGUI Panel) by @1zun4 in #1908
- Added missing content in all languages translated + Chinese partial translation by @latiao-1337 in #1868
- fix(nextgen): added missing translations by @1zun4 in #1909
- refactor(nextgen): improve ESP code by @1zun4 in #1910
- fix(nextgen): packet commands containing /slash on send command by @1zun4 in #1911
- feat(nextgen): updated sentinel fly by @1zun4 in #1912
- feat: completely reworked Clip module. by @1zun4 in #1913
Full Changelog: v0.1.1...v0.1.2
v0.1.1
What's Changed
- feat: enable AutoConfig by default by @1zun4 in #1844
- feat: Discord RichPresence module by @1zun4 in #1848
- chore: removal of unused click recorder module by @1zun4 in #1857
- chore: removal of unused code by @1zun4 in #1859
- feat: recognize server by root domain instead by @1zun4 in #1858
- fix(nextgen): config system being initialized too early by @1zun4 in #1863
- feat(nextgen): ranged value suffix by @1zun4 in #1864
- authorship by @opZywl in #1869
- feat(nextgen): Language System by @1zun4 in #1861
- fix(nextgen): mixin format by @1zun4 in #1875
- fix(nextgen): CommandItemRename parameter name not being vararg by @1zun4 in #1876
- fix(nextgen): Auto Config Blacklist by @1zun4 in #1877
- fix: ScriptAPI GraalJS remapper by @1zun4 in #1878
- fix(nextgen): do not include auto config module and rich presense into auto config by @1zun4 in #1879
- feat(nextgen): Improved Modify Velocity, Blink NoFall and Telly Scaffold Options by @romaticize in #1866
- feat(nextgen): SpoofGround Nofall: FallDistance option by @1zun4 in #1880
New Contributors
- @romaticize made their first contribution in #1866
Full Changelog: v0.1.0...v0.1.1