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September 20, 2023 19:41 17m 12s
IGL | Compile out IGL_REPORT out of non-debug Android builds.
C/C++ CI #260: Commit 4d02498 pushed by facebook-github-bot
September 20, 2023 19:07 18m 6s main
September 20, 2023 19:07 18m 6s
Add counter to easily add debug name to staging buffer for debugging
C/C++ CI #259: Commit 8b53181 pushed by facebook-github-bot
September 20, 2023 14:31 15m 56s main
September 20, 2023 14:31 15m 56s
IGLU: Add new Sentinel module for sentinel implementations
C/C++ CI #258: Commit ddc035a pushed by facebook-github-bot
September 20, 2023 03:59 15m 30s main
September 20, 2023 03:59 15m 30s
Add assertions and debug statements to the staging device
C/C++ CI #257: Commit cffacf8 pushed by facebook-github-bot
September 19, 2023 16:29 15m 49s main
September 19, 2023 16:29 15m 49s
Add aux functions to grow the staging buffer size (unused for now)
C/C++ CI #256: Commit 12aa69e pushed by facebook-github-bot
September 19, 2023 14:36 16m 49s main
September 19, 2023 14:36 16m 49s
Add log to facilitate error diagnostic on devices
C/C++ CI #255: Commit b72cfec pushed by facebook-github-bot
September 19, 2023 14:32 15m 27s main
September 19, 2023 14:32 15m 27s
Add IContext::createShareContext
C/C++ CI #254: Commit e87c2a5 pushed by facebook-github-bot
September 19, 2023 07:28 15m 25s main
September 19, 2023 07:28 15m 25s
IGL: Add Invalid backend type
C/C++ CI #253: Commit f0a2d23 pushed by facebook-github-bot
September 19, 2023 03:31 18m 15s main
September 19, 2023 03:31 18m 15s
igl | vulkan | Use VkPipelineCache for compute pipelines
C/C++ CI #252: Commit af263ae pushed by facebook-github-bot
September 19, 2023 03:25 15m 33s main
September 19, 2023 03:25 15m 33s
IGL | OGL : remove unused function arg 'samples'
C/C++ CI #251: Commit b32d562 pushed by facebook-github-bot
September 19, 2023 01:25 15m 19s main
September 19, 2023 01:25 15m 19s
Remove unnecessary sanity check in ShaderUniforms
C/C++ CI #250: Commit 364d9e7 pushed by facebook-github-bot
September 19, 2023 00:14 18m 20s main
September 19, 2023 00:14 18m 20s
igl | vulkan | Add framebuffer image view debug name
C/C++ CI #249: Commit cdadc7c pushed by facebook-github-bot
September 18, 2023 23:05 18m 31s main
September 18, 2023 23:05 18m 31s
September 18, 2023 19:07 15m 32s
IGL: Add missing API logging enum
C/C++ CI #247: Commit 4c2e655 pushed by facebook-github-bot
September 18, 2023 18:42 21m 6s main
September 18, 2023 18:42 21m 6s
igl | vulkan | Enable dualSrcBlend
C/C++ CI #246: Commit 3e5e3f1 pushed by facebook-github-bot
September 17, 2023 08:28 15m 37s main
September 17, 2023 08:28 15m 37s
IGL: Tidy up API logging of strings
C/C++ CI #245: Commit c1e29af pushed by facebook-github-bot
September 16, 2023 15:41 15m 36s main
September 16, 2023 15:41 15m 36s
IGL: Tidy up STB texture loaders
C/C++ CI #244: Commit e3e092f pushed by facebook-github-bot
September 16, 2023 13:34 16m 5s main
September 16, 2023 13:34 16m 5s
igl | vulkan | Bounds checking
C/C++ CI #243: Commit 9cdbcc8 pushed by facebook-github-bot
September 16, 2023 07:45 17m 33s main
September 16, 2023 07:45 17m 33s
September 16, 2023 06:52 14m 27s
Always use GLSL ES 100 shaders in swift shaders
C/C++ CI #241: Commit 9753201 pushed by facebook-github-bot
September 15, 2023 21:24 15m 13s main
September 15, 2023 21:24 15m 13s
Fix DeviceVulkanTest.StagingDeviceLargeBufferTest
C/C++ CI #240: Commit d20c05b pushed by facebook-github-bot
September 15, 2023 18:29 18m 34s main
September 15, 2023 18:29 18m 34s
IGL: Switch FileLoader to use unique_ptr<uint8_t[]>
C/C++ CI #239: Commit af72c2c pushed by facebook-github-bot
September 15, 2023 05:35 19m 39s main
September 15, 2023 05:35 19m 39s
September 15, 2023 02:59 17m 53s
IGL: Add helper method for calling glValidateProgram
C/C++ CI #237: Commit f198dac pushed by facebook-github-bot
September 15, 2023 02:18 14m 44s main
September 15, 2023 02:18 14m 44s