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Quest Editing
To enter quest editing, use qedit <vnum>
.
This displays the current vnum you're working on.
This allows you to specify the NPC that will hand out the quest. All NPCs with that vnum will hand out the quest, so it's usually best to select a unique NPC that you only load once.
The time a player can take to complete this quest.
The minimum and maximum reputation values that the player can fall into in order to be able to take this quest.
A flat nuyen amount that is added to the calculated payout.
A flat karma amount that is added to the calculated payout.
Allows you to specify things the PC must do with items in order to complete this quest.
Allows you to specify things the PC must do with NPCs in order to complete this quest.
The opening teaser the Johnson replies with when a valid character says 'job' to them.
The text the Johnson says when the PC turns down the quest.
The text the Johnson says when the PC bails on the quest after accepting it.
The text the Johnson says when the quest is completed successfully and turned in.
The quest's description. Said to the character by the Johnson, and also available to them in their recap
.
When the Johnson will give out quests. Usually should be set to Always.
The message when the Johnson opens up quest-giving.
The message when the Johnson closes quest-giving.
The message the Johnson says to the player when they've already done the current quest.
An item reward for the quest. If you're going to have item rewards, try to have items to turn in that weigh more or the same amount as the reward - this essentially ensures that a player will have room for an item.