This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 125
VRage.Game.ModAPI.Ingame.MyItemInfo
Morten Aune Lyrstad edited this page Apr 16, 2022
·
11 revisions
← Index ← Namespace Index
public struct MyItemInfo
Accessible via GetItemInfo
extension method on MyItemType
Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll
Member | Description |
---|---|
bool IsAmmo | Gets if item type is Ammo |
bool IsComponent | Gets if item type is Component |
bool IsIngot | Gets if item type is Ingot |
bool IsOre | Gets if item type is Ore |
bool IsTool | Gets if item type is Tool |
float Mass | Mass in Kg |
MyFixedPoint MaxStackAmount | Max possible stacks of item in single inventory slot |
Vector3 Size | Size in meters |
bool UsesFractions | Ores and ingots are fractional. Ordinary items are not |
float Volume | Volume in m^3 |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!