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VRageMath.BoundingFrustumD.Intersects

Morten Aune Lyrstad edited this page Oct 10, 2019 · 18 revisions

IndexNamespace IndexBoundingFrustumD

Summary

public bool Intersects(BoundingBoxD box)

Checks whether the current BoundingFrustumD intersects the specified BoundingBoxD.

Returns

bool

Parameters

Summary

public void Intersects(ref BoundingBoxD box, out bool result)

Checks whether the current BoundingFrustumD intersects a BoundingBoxD.

Parameters

Summary

public bool Intersects(BoundingFrustumD frustum)

Checks whether the current BoundingFrustumD intersects the specified BoundingFrustumD.

Returns

bool

Parameters

Summary

public PlaneIntersectionType Intersects(PlaneD plane)

Checks whether the current BoundingFrustumD intersects the specified Plane.

Returns

PlaneIntersectionType

Parameters

Summary

public void Intersects(ref PlaneD plane, out PlaneIntersectionType result)

Checks whether the current BoundingFrustumD intersects a Plane.

Parameters

Summary

public double? Intersects(RayD ray)

Checks whether the current BoundingFrustumD intersects the specified Ray.

Returns

double?

Parameters

Summary

public void Intersects(ref RayD ray, out double? result)

Checks whether the current BoundingFrustumD intersects a Ray.

Parameters

Summary

public bool Intersects(BoundingSphereD sphere)

Checks whether the current BoundingFrustumD intersects the specified BoundingSphere.

Returns

bool

Parameters

Summary

public void Intersects(ref BoundingSphereD sphere, out bool result)

Checks whether the current BoundingFrustumD intersects a BoundingSphere.

Parameters

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