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VRageMath.Vector2.Transform

Morten Aune Lyrstad edited this page Apr 16, 2022 · 22 revisions

IndexNamespace IndexVector2

Summary

public static Vector2 Transform(Vector2 position, Matrix matrix)

Transforms the vector (x, y, 0, 1) by the specified matrix.

Returns

Vector2

Parameters

Summary

public static void Transform(ref Vector2 position, ref Matrix matrix, out Vector2 result)

Transforms a Vector2 by the given Matrix.

Parameters

Summary

public static Vector2 Transform(Vector2 value, Quaternion rotation)

Transforms a single Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.

Returns

Vector2

Parameters

Summary

public static void Transform(ref Vector2 value, ref Quaternion rotation, out Vector2 result)

Transforms a Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.

Parameters

Summary

public static void Transform(Vector2[] sourceArray, ref Matrix matrix, Vector2[] destinationArray)

Transforms an array of Vector2s by a specified Matrix.

Parameters

Summary

public static void Transform(Vector2[] sourceArray, int sourceIndex, ref Matrix matrix, Vector2[] destinationArray, int destinationIndex, int length)

Transforms a specified range in an array of Vector2s by a specified Matrix and places the results in a specified range in a destination array.

Parameters

Summary

public static void Transform(Vector2[] sourceArray, ref Quaternion rotation, Vector2[] destinationArray)

Transforms an array of Vector2s by a specified Quaternion.

Parameters

Summary

public static void Transform(Vector2[] sourceArray, int sourceIndex, ref Quaternion rotation, Vector2[] destinationArray, int destinationIndex, int length)

Transforms a specified range in an array of Vector2s by a specified Quaternion and places the results in a specified range in a destination array.

Parameters

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