This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 125
VRage.Game.ModAPI.Ingame.MyItemType
Morten Aune Lyrstad edited this page Apr 16, 2022
·
20 revisions
← Index ← Namespace Index
public struct MyItemType: IComparable<MyItemType>, IEquatable<MyItemType>
Use by MyInventoryItem
Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll
Implements:
Gets Subtype of Item
Gets TypeId of Item
MyItemType(MyObjectBuilderType, MyStringHash)
static MyItemType MakeAmmo(string)
static MyItemType MakeComponent(string)
static MyItemType MakeIngot(string)
static MyItemType MakeOre(string)
static MyItemType MakeTool(string)
static MyItemType Parse(string)
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!