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VRageMath.Vector3D.Normalize
csharp[double](System.Double) Normalize()
##### Summary
Turns the current vector into a unit vector. The result is a vector one unit in length pointing in the same direction as the original vector.
csharp[Vector3D](VRageMath.Vector3D) Normalize([Vector3D](VRageMath.Vector3D) value)
##### Summary
Creates a unit vector from the specified vector. The result is a vector one unit in length pointing in the same direction as the original vector.
csharpvoid Normalize(ref [Vector3D](VRageMath.Vector3D) value, ref [Vector3D](VRageMath.Vector3D) result)
##### Summary
Creates a unit vector from the specified vector, writing the result to a user-specified variable. The result is a vector one unit in length pointing in the same direction as the original vector.
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