This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 125
VRageMath.Vector4UByte
Malware edited this page Dec 25, 2018
·
42 revisions
← Index
private public sealed Vector4UByte
```csharp
**Namespace:** [VRageMath](VRageMath)
**Assembly:** VRage.Math.dll
### Example
### Remarks
###### Fields
|Member|Description|
|---|---|
|[X](VRageMath.Vector4UByte.X)||
|[Y](VRageMath.Vector4UByte.Y)||
|[Z](VRageMath.Vector4UByte.Z)||
|[W](VRageMath.Vector4UByte.W)||
###### Properties
|Member|Description|
|---|---|
|[Item](VRageMath.Vector4UByte.Item)||
###### Methods
|Member|Description|
|---|---|
|[ToString()](VRageMath.Vector4UByte.ToString)||
|[Round(Vector3)](VRageMath.Vector4UByte.Round)||
|[Round(Vector4)](VRageMath.Vector4UByte.Round)||
|[Normalize(Vector3, float)](VRageMath.Vector4UByte.Normalize)|Normalizes Vector3 into Vector4UByte, scales vector from (-range, range) to (0, 255)|
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!