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VRageMath.Vector4UByte
Morten Aune Lyrstad edited this page Apr 16, 2022
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42 revisions
← Index ← Namespace Index
public struct Vector4UByte
Namespace: VRageMath
Assembly: VRage.Math.dll
Member | Description |
---|---|
\%1byte W](VRageMath.Vector4UByte.W) | |
\%1byte X](VRageMath.Vector4UByte.X) | |
\%1byte Y](VRageMath.Vector4UByte.Y) | |
\%1byte Z](VRageMath.Vector4UByte.Z) |
Member | Description |
---|---|
\%1byte Item { get; set; }](VRageMath.Vector4UByte.Item) |
Member | Description |
---|---|
\%1Vector4UByte(byte, byte, byte, byte)](VRageMath.Vector4UByte..ctor) |
Member | Description |
---|---|
\%1static Vector4UByte Normalize(Vector3, float)](VRageMath.Vector4UByte.Normalize) | Normalizes Vector3 into Vector4UByte, scales vector from (-range, range) to (0, 255) |
\%1static Vector4UByte Round(Vector3)](VRageMath.Vector4UByte.Round) | |
\%1static Vector4UByte Round(Vector4)](VRageMath.Vector4UByte.Round) | |
\%1string ToString()](VRageMath.Vector4UByte.ToString) |
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