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####This is a wiki that will help you setup and use all of the code located here in this github repository. If nothing else it will give you great ideas on how you might be able to implement this for yourself.
Please note that this wiki documentation is not done and is currently a work in progress.
###Scripts This will tell you how to setup certain scripts, what/who they're used for, and what the scripts are designed to do. Simply find the script name that you want to learn how to use on the side bar and click the link to be taken to the documentation. If it isn't on the side bar then documentation hasn't been made for it yet.... sorry.
###NPC This will discuss how to setup an NPC with the correct scripts, animator tree, rain ai behavior trees etc. When complete you should have a fully functional NPC that will react to a player.
###Patch System This will cover the API that you can use to setup a patching system for you unity game. Everything is written in C#. It will display code examples and how you can use it. This is setup in the same way that the Unity Documentation is setup with links on the api code.
The following is a list of github repositories that made all of this possible:
delta patches: https://github.com/OctopusDeploy/Octodiff
.net 4 implemented in Monodevelop: https://github.com/mono/mono
Tuples In Unity: https://gist.github.com/michaelbartnett/5652076
Octodiff: https://github.com/OctopusDeploy/Octodiff
Input Manager: https://github.com/daemon3000/InputManager