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Scripts.SmokeTrail
Wesley Haws edited this page Jan 30, 2017
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##Scripts - Smoke Trail
###What does this do?
Will make a smoke trail raise from the transform
###Who/What is this for?
Any object that you want to have a smoke trail come from.
###Setup
Simply add a "Line Renderer" component and this script to a gameobject to produce a smoke trail.
The following is a list of github repositories that made all of this possible:
delta patches: https://github.com/OctopusDeploy/Octodiff
.net 4 implemented in Monodevelop: https://github.com/mono/mono
Tuples In Unity: https://gist.github.com/michaelbartnett/5652076
Octodiff: https://github.com/OctopusDeploy/Octodiff
Input Manager: https://github.com/daemon3000/InputManager