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Scripts.DontDestroy

Wesley Haws edited this page Jan 30, 2017 · 2 revisions

##Scripts - DontDestroy

###What does this do?


Allows the object to persist between scenes. Also ensures that this object persist's and not duplicates are placed within the loaded scene.

###Who/What is this for?


root GameManager object or root GUI object.

###Setup


Parameter Type Description
Is Game Manager bool To mark this as a GameManager or GUI object.
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