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Ammo Beams
Wizard Lizard edited this page Jul 17, 2020
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5 revisions
Beams = new BeamDef
{
Enable = true,
VirtualBeams = false,
ConvergeBeams = false,
RotateRealBeam = false,
OneParticle = false,
},
- Enables beam effects and visuals for this ammo
- A more performance based option, if you have multiple beams, only one beam will actually do damage, but it will have the combined power of all the beams, as if they were active as well.
- If virtual beams are enabled, converge all virtual beams onto the active beam
- Cycle active beam between all virtual beams, instead of centered between them.
- Only spawn one particle hit per beam weapon.
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