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Welcome to the WeaponCore Wiki!
This page and its subpages will (hopefully within a reasonable time frame) be filled with general information to help Modders out!
In the meantime take a look at WeaponThread to get a general sense of how your files should be structured.
To set up the initial structure of your future WeaponCore mod, we suggest downloading WeaponThread, and moving the entirety of the "Scripts" folder into your own mods Data folder. You can then delete most of the files excluding "Masterconfig.cs" "scripts" and one weapon configuration file that you will modify to suit your needs. (LargeGatlingTurret is pretty simple, as its just a modified keen gatling turret)
Then, edit the configuration file, one of the first things to change is the "WeaponDefinition"
WeaponDefinition YourWeaponUniqueName => new WeaponDefinition
You can then take that weapon's unique name and put it in the masterconfig.cs file. This tells WeaponCore what weapons are active.
ConfigFiles( YourWeaponUniqueName );
More specific information can be found in the sidebar!
If you have suggestions or implementations, please raise them in the Discord! Thank you!
Please donate to DarkStar's Patreon!
WeaponCore Quick Links
Weapon Properties (Page in Progress)
Multi-Turret Creation (Page in Progress)
Weapon - Targeting & Hardpoint
Weapon - Critical Reactions/Warheads
Weapon - Minimal Configurations
Ammo - Electronic Warfare System (EWAR)
Ammo - Guidance System (Homing, Mines, Self-Guided)
Armor System (Page in Progress)