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BRMST1DESTR

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Charcaradon Class": Tech 1 Destroyer

Charcaradon Class
Tech 1 Destroyer
Source: Total Mayhem
Unit ID: brmst1destr
Faction: Cybran
Tech level: 1
Health: 5500
Armour: Normal
Energy cost: 8500
Mass cost: 1000
Build time: 4000
Vision radius: 45 (0.9 km)
Water vision radius: 45 (0.9 km)
Radar radius: 85 (1.7 km)
Sonar radius: 35 (0.7 km)
Motion type: RULEUMT_Water
Movement speed: 3 (60 m/s)
Weapons: 8 (Details)

"Charcaradon Class" is a Cybran naval unit included in Total Mayhem. It is classified as a tech 1 destroyer unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Radar
  • Sonar
  • Torpedoes

Order capabilities

The following orders can be issued to the unit:

Weapons

Proton Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRMT1HVYproj
DPS estimate: 80 (?)
Damage: 175 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 40 (0.8 km)
Firing arc: 300°
Firing cycle: Once every 2.2s (?)
Proton Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRMT1HVYproj
DPS estimate: 76 (?)
Damage: 175 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 40 (0.8 km)
Firing arc: 300°
Firing cycle: Once every 2.3s (?)
Electron Autocannon (×4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAAAutocannon01
DPS estimate: 10 (?)
Damage: 3 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 38 (0.76 km)
Firing arc: 220°
Firing cycle: Once every 0.6s (?)
Nanite Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: CANTorpedoNanite01
DPS estimate: 14 (?)
Damage: 5 (?)
Damage instances: 4 projectiles
5 DoT pulses
Damage type: Normal
Max range: 30 (0.6 km)
Firing cycle: Once every 7.1s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 40 (0.8 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +550 (+5/s)
  2. 32 kills gives: +1100 (+10/s)
  3. 48 kills gives: +1650 (+15/s)
  4. 64 kills gives: +2200 (+20/s)
  5. 80 kills gives: +2750 (+25/s)
Categories : CYBRAN · TECH1 · MOBILE · ANTIAIR · DIRECTFIRE · NAVAL
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