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BRNT1BT

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Totem MK1": Tech 1 Battle Tank

Totem MK1
Tech 1 Battle Tank
Source: Total Mayhem
Unit ID: brnt1bt
Faction: UEF
Tech level: 1
Health: 600
Armour: Normal
Energy cost: 1000
Mass cost: 90
Build time: 400
Vision radius: 27 (0.54 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_Land
Movement speed: 2.5 (50 m/s)
Transport class: Small
Weapons: 5 (Details)
Wreckage: 540
72.9

"Totem MK1" is a UEF land unit included in Total Mayhem. It is classified as a tech 1 battle tank unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Directfire

Order capabilities

The following orders can be issued to the unit:

Weapons

Tom Cat Machinegun

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFMachineGun01
DPS estimate: 6 (?)
Damage: 3 (?)
Damage type: Normal
Max range: 18 (360 m)
Firing cycle: Once every 0.5s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT1BTRLproj
DPS estimate: 10 (?)
Damage: 25 (?)
Damage radius: 1 (20 m)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 19 (380 m)
Firing arc: 90°
Firing cycle: Once every 10.0s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFFragmentationGrenade01
DPS estimate: 20 (?)
Damage: 25 (?)
Damage radius: 1 (20 m)
Damage instances: 8 projectiles
Damage type: Normal
Max range: 19 (380 m)
Firing arc: 90°
Firing cycle: Once every 10.0s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT1BTproj
DPS estimate: 25 (?)
Damage: 52 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 21 (420 m)
Firing cycle: Once every 2.1s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 21 (420 m)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 3 kills gives: +60 (+1/s)
  2. 6 kills gives: +120 (+2/s)
  3. 9 kills gives: +180 (+3/s)
  4. 12 kills gives: +240 (+4/s)
  5. 15 kills gives: +300 (+5/s)
Categories : UEF · TECH1 · MOBILE · DIRECTFIRE · LAND
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