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BRMT3VUL

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Vulture": Experimental Medium Mech

Vulture
Experimental Medium Mech
Source: Total Mayhem
Unit ID: brmt3vul
Faction: Cybran
Tech level: 4 (Experimental)
Health: 45000 (+10/s)
Armour: Experimental
Energy cost: 185000
Mass cost: 15000
Build time: 15500
Vision radius: 45 (0.9 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_Amphibious
Movement speed: 3.1 (62 m/s)
Weapons: 8 (Details)
Wreckage: 40500
12150

"Vulture" is a Cybran seabed amphibious unit included in Total Mayhem. It is classified as a experimental medium mech unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Amphibious
  • Massive
  • Volatile

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRMT3BM2TLproj
DPS estimate: 748 (?)
Damage: 324 (?)
Damage radius: 3 (60 m)
Damage instances: 30 projectiles
Damage type: Normal
Max range: 52 (1.04 km)
Min range: 0
Firing cycle: Once every 13.0s (?)
Gauss Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: MadCatMolecular
DPS estimate: 162 (?)
Damage: 210 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 52 (1.04 km)
Firing arc: 90°
Firing cycle: Once every 1.3s (?)
Gauss Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFBolter02
DPS estimate: 63 (?)
Damage: 25 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 52 (1.04 km)
Firing arc: 90°
Firing cycle: Once every 0.4s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFBolter02
DPS estimate: 83 (?)
Damage: 25 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 52 (1.04 km)
Firing arc: 90°
Firing cycle: Once every 0.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Land)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 365 (7.3 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)
Death Nuke

Projectile: SCUDeath01
Damage: 1500 (?)
Damage radius: 8 (160 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +4500 (+15/s)
  2. 50 kills gives: +9000 (+20/s)
  3. 75 kills gives: +13500 (+25/s)
  4. 100 kills gives: +18000 (+30/s)
  5. 125 kills gives: +22500 (+35/s)
Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
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