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BRMT1PD

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Coyote MK1": Tech 1 Heavy Point Defense

Coyote MK1
Tech 1 Heavy Point Defense
Source: Total Mayhem
Unit ID: brmt1pd
Faction: Cybran
Tech level: 1
Health: 1500
Armour: Structure
Energy cost: 2700
Mass cost: 300
Build time: 400
Build rate: 13.01
Vision radius: 30 (0.6 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 1 (Details)
Wreckage: 1350
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"Coyote MK1" is a Cybran structure unit included in Total Mayhem. It is classified as a tech 1 heavy point defense unit.

Contents
  1. Abilities
  2. Adjacency
  3. Order capabilities
  4. Engineering
  5. Weapons
  6. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Upgradeable

Adjacency

This unit counts as SIZE4 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Order capabilities

The following orders can be issued to the unit:

Engineering

It can be upgraded into the Tech 1 Heavy Point Defense.

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRMT1EXM1proj
DPS estimate: 80 (?)
Damage: 40 (?)
Damage radius: 1 (20 m)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 40 (0.8 km)
Min range: 0
Firing cycle: Once every 1.5s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 3 kills gives: +150 (+2/s)
  2. 6 kills gives: +300 (+4/s)
  3. 9 kills gives: +450 (+6/s)
  4. 12 kills gives: +600 (+8/s)
  5. 15 kills gives: +750 (+10/s)
Categories : CYBRAN · TECH1 · DIRECTFIRE · STRUCTURE
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