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BRNT2PD2
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Ace Tech 2 Heavy Point Defense |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brnt2pd2 |
Faction: | UEF |
Tech level: | 2 |
Health: | 3500 |
Armour: | Structure |
Energy cost: | 11000 |
Mass cost: | 900 |
Build time: | 1000 |
Vision radius: | 50 (1 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 1 (Details) |
Wreckage: |
3150 729 |
"Ace" is a UEF structure unit included in Total Mayhem. It is classified as a tech 2 heavy point defense unit.
Contents
Hover over abilities to see effect descriptions.
- Directfire
This unit counts as SIZE4
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
The following orders can be issued to the unit:
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT2BTproj |
DPS estimate: | 217 (?) |
Damage: | 65 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Min range: | 0 |
Firing cycle: | Once every 0.3s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 10 kills gives: +350 (+2/s)
- 20 kills gives: +700 (+4/s)
- 30 kills gives: +1050 (+6/s)
- 40 kills gives: +1400 (+8/s)
- 50 kills gives: +1750 (+10/s)
Categories : UEF · TECH2 · DIRECTFIRE · STRUCTURE |
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