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BRNT2PD2

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Ace": Tech 2 Heavy Point Defense

Ace
Tech 2 Heavy Point Defense
Source: Total Mayhem
Unit ID: brnt2pd2
Faction: UEF
Tech level: 2
Health: 3500
Armour: Structure
Energy cost: 11000
Mass cost: 900
Build time: 1000
Vision radius: 50 (1 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 1 (Details)
Wreckage: 3150
729

"Ace" is a UEF structure unit included in Total Mayhem. It is classified as a tech 2 heavy point defense unit.

Contents
  1. Abilities
  2. Adjacency
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Directfire

Adjacency

This unit counts as SIZE4 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 217 (?)
Damage: 65 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 60 (1.2 km)
Min range: 0
Firing cycle: Once every 0.3s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 10 kills gives: +350 (+2/s)
  2. 20 kills gives: +700 (+4/s)
  3. 30 kills gives: +1050 (+6/s)
  4. 40 kills gives: +1400 (+8/s)
  5. 50 kills gives: +1750 (+10/s)
Categories : UEF · TECH2 · DIRECTFIRE · STRUCTURE
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