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BRNT3BLASP

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Blood Asp": Experimental Heavy Mech

Blood Asp
Experimental Heavy Mech
Source: Total Mayhem
Unit ID: brnt3blasp
Faction: UEF
Tech level: 4 (Experimental)
Health: 71000
Armour: Experimental
Energy cost: 580000
Mass cost: 34000
Build time: 27000
Vision radius: 55 (1.1 km)
Water vision radius: 10 (200 m)
Radar radius: 60 (1.2 km)
Motion type: RULEUMT_Amphibious
Movement speed: 2.8 (56 m/s)
Weapons: 9 (Details)
Wreckage: 63900
27540

"Blood Asp" is a UEF seabed amphibious unit included in Total Mayhem. It is classified as a experimental heavy mech unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Amphibious
  • Volatile
  • Radar
  • Massive

Order capabilities

The following orders can be issued to the unit:

Weapons

Microwave Laser

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 550 (?)
Damage: 550 (?)
Damage radius: 2 (40 m)
Damage instances: 2 beams
2 beam collisions
Damage type: Normal
Max range: 45 (0.9 km)
Firing cycle: Once every 4.0s (?)
Firing cost: 250 (250/s for 1s)
Microwave Laser

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 611 (?)
Damage: 550 (?)
Damage radius: 2 (40 m)
Damage instances: 2 beams
2 beam collisions
Damage type: Normal
Max range: 45 (0.9 km)
Firing cycle: Once every 3.6s (?)
Firing cost: 250 (250/s for 1s)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3MLproj
DPS estimate: 964 (?)
Damage: 200 (?)
Damage radius: 3 (60 m)
Damage instances: 10 projectiles
4 DoT pulses
Damage type: Normal
Max range: 45 (0.9 km)
Firing arc: 90°
Firing cycle: Once every 8.3s (?)
Gauss Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFRiot02
DPS estimate: 233 (?)
Damage: 70 (?)
Damage radius: 0
Damage type: Normal
Max range: 45 (0.9 km)
Firing cycle: Once every 0.3s (?)
Gauss Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3BLASPproj
DPS estimate: 300 (?)
Damage: 300 (?)
Damage radius: 0
Damage type: Normal
Max range: 45 (0.9 km)
Firing cycle: Once every 1.0s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Land)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 365 (7.3 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)
Death Nuke

Projectile: SCUDeath01
Damage: 1500 (?)
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +7100 (+6/s)
  2. 50 kills gives: +14200 (+9/s)
  3. 75 kills gives: +21300 (+12/s)
  4. 100 kills gives: +28400 (+15/s)
  5. 125 kills gives: +35500 (+19/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
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