Skip to content

BRNT3DOOMSDAY

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Doomsday": Prototype Mobile Fortress

Doomsday
Prototype Mobile Fortress
Source: Forged Alliance
Forever
Unit ID: brnt3doomsday
Faction: UEF
Tech level: 4 (Experimental)
Health: 430000 (+50/s)
Armour: Experimental
Energy cost: 8150000
Mass cost: 430000
Build time: 135000
Vision radius: 55 (1.1 km)
Water vision radius: 10 (200 m)
Radar radius: 150 (3 km)
Omni radius: 60 (1.2 km)
Motion type: RULEUMT_Amphibious
Movement speed: 1.4 (28 m/s)
Weapons: 16 (Details)
Wreckage: 387000
348300

"Doomsday" is a UEF seabed amphibious unit included in Forged Alliance Forever. It is classified as a prototype mobile fortress unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Radar
  • Amphibious
  • Anti-Air
  • Volatile

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3DOOMSDAYproj
DPS estimate: 450 (?)
Damage: 1000 (?)
Damage radius: 3 (60 m)
Damage instances: 18 projectiles
Damage type: Normal
Max range: 150 (3 km)
Min range: 50 (1 km)
Firing cycle: Once every 40.0s (?)
Flags: Artillery shield blocks
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 769 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 200°
Firing cycle: Once every 1.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 833 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 200°
Firing cycle: Once every 1.2s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 769 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 200°
Firing cycle: Once every 1.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 833 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 300°
Firing cycle: Once every 1.2s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 769 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 300°
Firing cycle: Once every 1.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 833 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 200°
Firing cycle: Once every 1.2s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 769 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 200°
Firing cycle: Once every 1.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2BTproj
DPS estimate: 833 (?)
Damage: 500 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 110 (2.2 km)
Firing arc: 200°
Firing cycle: Once every 1.2s (?)
Gauss Cannon (×4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3DOOMSGUNproj
DPS estimate: 1552 (?)
Damage: 1500 (?)
Damage radius: 3 (60 m)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 120 (2.4 km)
Firing arc: 200°
Firing cycle: Once every 2.9s (?)
Flayer SAM Launcher

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAAMissileFlayer01
DPS estimate: 240 (?)
Damage: 300 (?)
Damage radius: 0
Damage instances: 4 projectiles
Damage type: Normal
Max range: 65 (1.3 km)
Firing cycle: Once every 5.0s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Land)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 120 (2.4 km)
Min range: 0
Firing cycle: Once every 20.0s (?)
Death Nuke

Projectile: SCUDeath01
Damage: 1500 (?)
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 50 kills gives: +43000 (+60/s)
  2. 100 kills gives: +86000 (+70/s)
  3. 150 kills gives: +129000 (+80/s)
  4. 200 kills gives: +172000 (+90/s)
  5. 250 kills gives: +215000 (+120/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
[Show] Total Mayhem

UEF

Aeon

Cybran

Seraphim

Clone this wiki locally