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Issues list

Move the dependencies to a CDN type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#291 opened Mar 22, 2019 by BearishSun Longterm
Cloth physics OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#185 opened Aug 7, 2018 by BearishSun Longterm
Multi-scene support OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#160 opened Jun 25, 2018 by BearishSun Longterm
OpenGL shader caching OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#61 opened Mar 27, 2018 by BearishSun Longterm
Clang format OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#55 opened Mar 22, 2018 by BearishSun Longterm
GPU memory usage OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#43 opened Mar 16, 2018 by BearishSun Longterm
Rich text GUI element OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#42 opened Mar 16, 2018 by BearishSun Longterm
Gamepad GUI input OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#41 opened Mar 16, 2018 by BearishSun Longterm
2D particles OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#40 opened Mar 16, 2018 by BearishSun Longterm
2D physics OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#39 opened Mar 16, 2018 by BearishSun Longterm
2D animation OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#38 opened Mar 16, 2018 by BearishSun Longterm
Sprites & 2D rendering OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#37 opened Mar 16, 2018 by BearishSun Longterm
VR support OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#36 opened Mar 16, 2018 by BearishSun Longterm
Level of detail OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#35 opened Mar 16, 2018 by BearishSun Longterm
Texture streaming OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#34 opened Mar 16, 2018 by BearishSun Longterm
Offline lightmapper OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#33 opened Mar 16, 2018 by BearishSun Longterm
Dynamic global illumination OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#32 opened Mar 16, 2018 by BearishSun Longterm
Occlusion culling OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#31 opened Mar 16, 2018 by BearishSun Longterm
Real-time planar reflections OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#30 opened Mar 16, 2018 by BearishSun Longterm
Day cycle lighting OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#29 opened Mar 16, 2018 by BearishSun Longterm
Static shadows OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#28 opened Mar 16, 2018 by BearishSun Longterm
Per-object shadows OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#27 opened Mar 16, 2018 by BearishSun Longterm
Reverse-Z OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#26 opened Mar 16, 2018 by BearishSun Longterm
Motion blur OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#25 opened Mar 16, 2018 by BearishSun Longterm
Volumetric lighting OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#24 opened Mar 16, 2018 by BearishSun Longterm
ProTip! no:milestone will show everything without a milestone.