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AGENT_CHARACTER_INFO_UPDATE

DummkopfOfHachtenduden edited this page Oct 10, 2021 · 3 revisions

0x304E - SERVER_AGENT_CHARACTER_INFO_UPDATE

1   byte    updateType
if(updateType == CharacterInfoUpdateType.Gold)
{
    8   ulong   Gold
    1   bool    isDisplayed  // Displays UIIT_MSG_STATE_GAIN_GOLD
}
else if(updateType == CharacterInfoUpdateType.SP)
{
    4   uint    SP
    1   bool    isDisplayed // Displays UIIT_STT_SKILL_POINT_RECOVER_RESULT or UIIT_MSG_JSERR_SINCE_YOU_DIE_IN_MURDERER_SP_DEPRIVED_BY_SERVER
}
else if(updateType == CharacterInfoUpdateType.STP)
{
    2   ushort  StatPoints
}
else if(updateType == CharacterInfoUpdateType.HWAN)
{
    1   byte    HwanPoints
    4   uint    sourceGID    // where particles are coming from
}
else if(updateType == CharacterInfoUpdateType.EGYPT_AP)
{
    //UIIT_STT_EGYPT_AP_POINT_RECOVER_RESULT
    4   uint    APPoint
}

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