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AGENT_CHARACTER_INFO_UPDATE
DummkopfOfHachtenduden edited this page Oct 10, 2021
·
3 revisions
0x304E - SERVER_AGENT_CHARACTER_INFO_UPDATE
1 byte updateType
if(updateType == CharacterInfoUpdateType.Gold)
{
8 ulong Gold
1 bool isDisplayed // Displays UIIT_MSG_STATE_GAIN_GOLD
}
else if(updateType == CharacterInfoUpdateType.SP)
{
4 uint SP
1 bool isDisplayed // Displays UIIT_STT_SKILL_POINT_RECOVER_RESULT or UIIT_MSG_JSERR_SINCE_YOU_DIE_IN_MURDERER_SP_DEPRIVED_BY_SERVER
}
else if(updateType == CharacterInfoUpdateType.STP)
{
2 ushort StatPoints
}
else if(updateType == CharacterInfoUpdateType.HWAN)
{
1 byte HwanPoints
4 uint sourceGID // where particles are coming from
}
else if(updateType == CharacterInfoUpdateType.EGYPT_AP)
{
//UIIT_STT_EGYPT_AP_POINT_RECOVER_RESULT
4 uint APPoint
}
See also: