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DummkopfOfHachtenduden edited this page Jun 26, 2019 · 1 revision

The SROTimestamp structure is used to represent a timestamp in a 4 byte integer.

These are the masks for the individual fields within.

    //YEAR   : 0000 0000 0000 0000 0000 0000 0011 1111
    //MONTH  : 0000 0000 0000 0000 0000 0011 1100 0000
    //DAY    : 0000 0000 0000 0000 0111 1100 0000 0000
    //HOUR   : 0000 0000 0000 1111 1000 0000 0000 0000
    //MINUTE : 0000 0011 1111 0000 0000 0000 0000 0000
    //SECOND : 1111 1100 0000 0000 0000 0000 0000 0000

What happens in 2064?

Probably nothing. But I hope the the game is finally dead by then.

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