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SRO Time Stamp
DummkopfOfHachtenduden edited this page Jun 26, 2019
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The SROTimestamp structure is used to represent a timestamp in a 4 byte integer.
These are the masks for the individual fields within.
//YEAR : 0000 0000 0000 0000 0000 0000 0011 1111
//MONTH : 0000 0000 0000 0000 0000 0011 1100 0000
//DAY : 0000 0000 0000 0000 0111 1100 0000 0000
//HOUR : 0000 0000 0000 1111 1000 0000 0000 0000
//MINUTE : 0000 0011 1111 0000 0000 0000 0000 0000
//SECOND : 1111 1100 0000 0000 0000 0000 0000 0000
Probably nothing. But I hope the the game is finally dead by then.