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AGENT_STALL_ENTITY_ACTION
DummkopfOfHachtenduden edited this page Aug 21, 2016
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2 revisions
0x30B7 - SERVER_AGENT_ENTITY_STALL_ACTION
1 byte stallAction
if(stallAction == StallAction.Leave || stallAction == StallAction.Enter)
{
4 uint UniqueID
}
else if(stallAction == StallAction.Buy)
{
1 byte Slot //within Stall (0-9)
2 ushort Name.Length
* string Name
while(true)
{
1 byte registeredItem.Slot //within Stall (0-9)
if(registeredItem.Slot == byte.MaxValue)
break;
* byte[] registeredItem.<genericItemData> //depends on TypeIDs
1 byte registeredItem.SourceSlot //from OwnerInventory
2 ushort registeredItem.StackCount //sale stack count
8 ulong registeredItem.Price //sale price
}
}
See also: