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EdgeFlag
DummkopfOfHachtenduden edited this page May 28, 2023
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1 revision
enum EdgeFlag : byte
{
None = 0,
BlockDst2Src = 1,
BlockSrc2Dst = 2,
Blocked = BlockDst2Src | BlockSrc2Dst,
Internal = 4,
Global = 8,
Underpass = 16, // actor passthrough from outside & blocked from inside
Entrance = 32, // Dungeon (obsolete?)
Bit6 = 64,
Siege = 128, // Fortress War (attack passthrough)
}