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BRNT2SNIPER
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Marksman Tech 2 Advanced Sniper Tank |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brnt2sniper |
Faction: | UEF |
Tech level: | 2 |
Health: | 12000 (+5/s) |
Armour: | Normal |
Energy cost: | 110000 |
Mass cost: | 6000 |
Build time: | 5000 |
Maintenance cost: | 200/s |
Vision radius: | 30 (0.6 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 90 (1.8 km) |
Omni radius: | 20 (400 m) |
Flags: | Radar stealth |
Motion type: | RULEUMT_Land |
Movement speed: | 2.6 (52 m/s) |
Weapons: | 3 (Details) |
Wreckage: |
10800 4860 |
"Marksman" is a UEF land unit included in Total Mayhem. It is classified as a tech 2 advanced sniper tank unit.
Contents
Hover over abilities to see effect descriptions.
- Personal Stealth
- Radar
The following orders can be issued to the unit:
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT2SNIPERproj |
DPS estimate: | 188 (?) |
Damage: | 2500 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Firing cycle: | Once every 13.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3BTRLproj |
DPS estimate: | 57 (?) |
Damage: | 60 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing cycle: | Once every 6.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Land) |
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 10 kills gives: +1200 (+10/s)
- 20 kills gives: +2400 (+15/s)
- 30 kills gives: +3600 (+20/s)
- 40 kills gives: +4800 (+25/s)
- 50 kills gives: +6000 (+30/s)
Categories : UEF · TECH2 · MOBILE · DIRECTFIRE · LAND |
[Show] Total Mayhem