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BROT3BTBOT

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Paladin": Illuminate Knight

Paladin
Illuminate Knight
Source: Total Mayhem
Unit ID: brot3btbot
Faction: Aeon
Tech level: 4 (Experimental)
Health: 75000 (+10/s)
Armour: Experimental
Energy cost: 400000
Mass cost: 22000
Build time: 22500
Vision radius: 50 (1 km)
Water vision radius: 30 (0.6 km)
Omni radius: 65 (1.3 km)
Flags: Radar stealth
Motion type: RULEUMT_Amphibious
Movement speed: 3.1 (62 m/s)
Weapons: 5 (Details)
Wreckage: 67500
17820

"Paladin" is an Aeon seabed amphibious unit included in Total Mayhem. It is classified as a illuminate knight unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Omni Sensor
  • Massive
  • Volatile
  • Amphibious
  • Personal Stealth

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BROT3EXM1proj
DPS estimate: 1600 (?)
Damage: 800 (?)
Damage radius: 3 (60 m)
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 0.5s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BROT3BTBOTproj
DPS estimate: 90 (?)
Damage: 150 (?)
Damage radius: 3 (60 m)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 75 (1.5 km)
Min range: 45 (0.9 km)
Firing cycle: Once every 10.0s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3ARGUSMINIproj
DPS estimate: 833 (?)
Damage: 250 (?)
Damage radius: 0
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 0.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Land)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 75 (1.5 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)
Death Nuke

Projectile: SCUDeath01
Damage: 1500 (?)
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 30 kills gives: +7500 (+20/s)
  2. 60 kills gives: +15000 (+30/s)
  3. 120 kills gives: +22500 (+40/s)
  4. 150 kills gives: +30000 (+50/s)
  5. 180 kills gives: +37500 (+60/s)
Categories : AEON · EXPERIMENTAL · MOBILE · ANTIAIR · DIRECTFIRE · LAND
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