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Issues list

Reverse-Z OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#26 opened Mar 16, 2018 by BearishSun Longterm
Lens flare OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#14 opened Mar 16, 2018 by BearishSun v1.2
More shading models OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#15 opened Mar 16, 2018 by BearishSun v1.2
Terrain system OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#16 opened Mar 16, 2018 by BearishSun v1.3
Scripting languages OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#17 opened Mar 16, 2018 by BearishSun Longterm
Ports OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#18 opened Mar 16, 2018 by BearishSun Longterm
Metal support OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#19 opened Mar 16, 2018 by BearishSun Longterm
Inverse kinematics OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#20 opened Mar 16, 2018 by BearishSun Longterm
Temporal anti-aliasing OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#21 opened Mar 16, 2018 by BearishSun Longterm
Bokeh depth-of-field OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#22 opened Mar 16, 2018 by BearishSun Longterm
God rays OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#23 opened Mar 16, 2018 by BearishSun Longterm
Volumetric lighting OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#24 opened Mar 16, 2018 by BearishSun Longterm
Networking OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#12 opened Mar 16, 2018 by BearishSun v1.2
Motion blur OFFICIAL type: enhancement [MINOR] Feature that doesn't take more than a few days to implement
#25 opened Mar 16, 2018 by BearishSun Longterm
Per-object shadows OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#27 opened Mar 16, 2018 by BearishSun Longterm
Static shadows OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#28 opened Mar 16, 2018 by BearishSun Longterm
Day cycle lighting OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#29 opened Mar 16, 2018 by BearishSun Longterm
Real-time planar reflections OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#30 opened Mar 16, 2018 by BearishSun Longterm
Occlusion culling OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#31 opened Mar 16, 2018 by BearishSun Longterm
Dynamic global illumination OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#32 opened Mar 16, 2018 by BearishSun Longterm
Offline lightmapper OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#33 opened Mar 16, 2018 by BearishSun Longterm
Texture streaming OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#34 opened Mar 16, 2018 by BearishSun Longterm
Level of detail OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#35 opened Mar 16, 2018 by BearishSun Longterm
VR support OFFICIAL type: enhancement [MAJOR] Feature that takes a few weeks up to few months to implement
#36 opened Mar 16, 2018 by BearishSun Longterm
Domain hijacked
#419 opened Sep 15, 2023 by sheenobu
ProTip! What’s not been updated in a month: updated:<2024-11-19.