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1817
Jennifer Freeman edited this page Oct 30, 2020
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22 revisions
General Information
Rules Clarifications
Implementation Notes
Speeding up Player
Open Issues
- Designed by Craig Bartell and Tim Flowers
- Published by All Aboard Games
- Rules
- BoardGameGeek
- Differences from 1830
1817 is a very different game to 1889/18Chesapeake/1830. It has:
- Variable company sizes (2/5/10)
- Auctions for private companies and IPOs
- Choice of where to start corporations
- Loans and interest
- Shorts (negative shares) available on 5 and 10 share companies
- Conversion to bigger companies and mergers
- Liquidation, acquisition and offering companies for sale
- Infinite track
Default variant
- We are using the 10 short share variant rather than the 5.
- We are implementing the no-cap auction variant. This allows you to pay more than the list price for a private company.
Clarifications to ambiguities in rules:
- In the case of multiple concurrent cash crisis, we work clockwise from the president who just acted.
- In the case that the initiator of a merger is not those with the most shares, the president will be the one nearest to the initiator of the merger.
- We disallow cross-shorted mergers where no player would have 20% of shares.
1817 is a slow game when played async, we recommend doing at least the initial auction syncronously if possible this will take an initial auction from 7 days to about half an hour.