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Jennifer Freeman edited this page Dec 21, 2020 · 15 revisions

Table of Contents

General Information
Rules Clarifications
Implementation Notes


  • Corporations are either minors or majors, minors can convert or merge into majors
  • Majors can be started, but only in cities which are disconnected (unless no such cities exist)
  • Loans are automatically taken when needed for train buying/track laying/paying loans
  • Loans only give you $45 for a $50 value
  • Trains can skip towns
  • Tokens are based on price * hex distance as crow flies from the nearest token
  • Merging other players corporations requires their permissions
  • Timmins pays out $80 instead of $40 if the run includes Toronto, Montreal or Quebec
  • Corporations that cannot afford a train, loan interest get nationalized
  • Minors corporations that end trainless due to rust at 4 & 6 get nationalized
  • Majors corporations can be nationalized due to the rust events at 4 & 6
  • Open Issues
  • Tokens for nationalization are done in Price order followed by reverse hex order rather than Price order followed by random.
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