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18MT: Big Sky Barons

Ryan Driskel edited this page Jan 11, 2022 · 28 revisions

Table of Contents

General Information
Background
Implementation Notes
Rules Highlights
Known Problems
Prototype Changelog


18MT: Big Sky Barons is intended to take the underlying design ideas from 18CO and incorporate them in a shorter, more streamlined game. The extra restrictive track laying rule has been eliminated in favor of using only plain tiles with no branching track. The par zones have been eliminated in favor of using private company hex restrictions to prevent the larger corporations from starting early, with all corporations floating at 50%. Takeovers will not be able to immediately rerun trains that have already run.

  • Current status is "early playtest." Significant changes to the gameplay are expected.

Private Auction

  • Standard waterfall ( subject to change )

Stock Rounds

  • Incremental capitalization, 50% to float
  • Sell then buy, always at the current market value
  • Selling one share does not impact share price unless the seller is the president
  • Shares in the yellow and brown zones of the stock market do not count toward certificate limit
  • Multiple market shares in the brown zone may be purchased in the same turn, and can be bought in excess of 60%
  • A player cannot sell shares such that a Takeover would occur
  • A player cannot sell shares until the company has completed an operating round
  • A president may buy corporate shares from their corporations (all players in phase 6 and 7)
  • Priority is in pass order

Operating Rounds (Always Two)

  • Home token is placed on the corporations first operating round
  • If a corporation owns the presidency of a different corporation, a takeover is immediately executed
    • Trains and Private companies are transferred to the active corporation
    • Treasury is distributed amongst the share owners as a dividend
    • All tokens may be replaced, providing the active corporation has tokens available
    • Remaining tokens are removed from the board
  • In phase 3+, any time during their OR turn, a corporation may buy private companies from players for 50% to 150% of value
  • In order, a corporation:
    • may redeem its own shares
    • except during the corporation's first operating turn, may purchase shares of one other corporation from the market or the active corporation's president,
    • may lay/upgrade track (2 yellow tiles in phase 2, 1 tile phases 3+)
    • may place a token
    • runs trains
      • towns on route ends are counted against city limit
      • a route containing both an E and W gains an additional $100 in revenue
      • if a dividend of 2x the current share price is paid, the stock market token is moved up in addition to right
    • may buy a train, or must if it has no train
    • may sell corporate shares to the market, up to a limit of 50%
    • may issue its own shares to the market, up to a limit of 50%, with the stock market token moving down after each share is issued

End of Game

  • Bankruptcy ends the game immediately
  • End of OR where a corporation hits the blue zone of the stock market
  • End of OR set after bank break
  • None Yet
  • None Yet

2021.01.07

  • Initial version
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