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BAB4209
Balthazar edited this page Jul 22, 2024
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Quantum Wake Generator Tech 2 Anti-Teleport Generator |
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Source: | BlackOps Unleashed Units for LOUD |
Unit ID: | bab4209 |
Faction: | Aeon |
Tech level: | 2 |
Health: | 800 (+1/s) |
Armour: | Structure |
Energy cost: | 12500 |
Mass cost: | 675 |
Build time: | 1250 (Details) |
Maintenance cost: | 350/s |
Build rate: | 15 |
Vision radius: | 16 (320 m) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land Seabed |
Weapons: | 2 (Details) |
"Quantum Wake Generator" is an Aeon structure unit included in BlackOps Unleashed Units for LOUD. It is classified as a tech 2 anti-teleport generator unit. The build description for this unit is:
Creates and amplifies the effects of Quantum Wakes, preventing enemies from teleporting units within the affected area. Can be upgraded for a larger area of effect.
Contents
- – Abilities
- – Adjacency
- – Construction
- – Order capabilities
- – Engineering
- – Weapons
- Anti-Teleport Field: Prevents Teleportation
- Aquatic
- Volatile
- Upgradeable
This unit counts as SIZE8
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 8 structures the size of a standard tech 1 power generator, however it is actually smaller; meaning it receives 50.0% weaker buffs than a standard structure of the same skirt size.
Build times and rate include EvenFlow.
- 02:05 ‒ 100/s ‒ 5/s — Built by Tech 2 Engineer
- 00:20 ‒ 600/s ‒ 32/s — Built by Tech 3 Support Armored Command Unit
- 01:23 ‒ 150/s ‒ 8/s — Built by Tech 3 Engineer
- 00:25 ‒ 500/s ‒ 27/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 01:23 ‒ 150/s ‒ 8/s — Built by Drone
- 02:05 ‒ 100/s ‒ 5/s — Built by Armored Command Unit
- 02:05 ‒ 100/s ‒ 5/s — Built by Armored Command Unit
The following orders can be issued to the unit:
It can be upgraded into the Tech 3 Adv. Anti-Teleport Generator.
DummyWeapon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 0 (?) |
Max range: | 48 (0.96 km) |
Firing cycle: | Once every 10.0s (?) |
Death Weapon
Damage: | 800 |
Damage radius: | 8 (160 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Categories : AEON · TECH2 · STRUCTURE |
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